using System.Collections.Generic; using JetBrains.Annotations; namespace FiniteItemRepairs { [UsedImplicitly] public class ConsoleCmdDegradationPercent : ConsoleCmdAbstract { public override string[] getCommands () { return new[] { "degradationpercent", "degperc" }; } public override bool IsExecuteOnClient => true; public override bool AllowedInMainMenu => true; public override void Execute (List parms, CommandSenderInfo senderInfo) { if (parms.Count == 0) { SdtdConsole.Instance.Output($"Current DegradationPercentage: {Settings.Data.DegradationPercent:P0} (== {Settings.Data.DegradationPercent})"); return; } if (!StringParsers.TryParseFloat(parms[0], out float value)) { SdtdConsole.Instance.Output("Can not parse input value as float"); return; } Settings.Data.DegradationPercent = value; } public override string getDescription () { return "Get / set the degradation percentage per item repair"; } } }