Last change
on this file since 501 was 499, checked in by alloc, 5 months ago |
*Fixed: Chat code
*Fixed: SSE connection counting, added connection set up logging
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File size:
772 bytes
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1 | namespace CommandExtensions {
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2 | public static class ChatHelpers {
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3 | public static void SendMessage (ClientInfo _receiver, ClientInfo _sender, string _message) {
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4 | string senderName;
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5 | if (_sender != null) {
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6 | PrivateMessageConnections.SetLastPMSender (_sender, _receiver);
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7 | senderName = _sender.playerName;
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8 | } else {
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9 | senderName = "Server";
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10 | }
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11 |
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12 | _receiver.SendPackage (NetPackageManager.GetPackage<NetPackageChat> ().Setup (EChatType.Whisper, -1,
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13 | $"{senderName} (PM): {_message}", null,
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14 | EMessageSender.None));
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15 | string receiverName = _receiver.playerName;
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16 | receiverName = receiverName != null ? $"\"{receiverName}\"" : "unknownName";
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17 | SdtdConsole.Instance.Output ($"Message to player {receiverName} sent with sender \"{senderName}\"");
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18 | }
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19 | }
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20 | }
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