source: TFP-WebServer/WebServer/src/UrlHandlers/SseHandler.cs@ 461

Last change on this file since 461 was 426, checked in by alloc, 19 months ago

*Updated web permissions system
*Fixed webpermissions command
*Moved API "webmods" to "mods", also lists non-webmod mods

File size: 3.9 KB
Line 
1using System;
2using System.Collections.Generic;
3using System.Net;
4using System.Reflection;
5using System.Threading;
6using Webserver.Permissions;
7using Webserver.SSE;
8
9// Implemented following HTML spec
10// https://html.spec.whatwg.org/multipage/server-sent-events.html
11
12namespace Webserver.UrlHandlers {
13 public class SseHandler : AbsHandler {
14 private readonly Dictionary<string, AbsEvent> events = new CaseInsensitiveStringDictionary<AbsEvent> ();
15
16 private ThreadManager.ThreadInfo queueThead;
17 private readonly AutoResetEvent evSendRequest = new AutoResetEvent (false);
18 private bool shutdown;
19
20 private static readonly Type[] ctorTypes = { typeof (SseHandler) };
21 private static readonly object[] ctorParams = new object[1];
22
23 public SseHandler (string _moduleName = null) : base (_moduleName) {
24 ctorParams[0] = this;
25
26 ReflectionHelpers.FindTypesImplementingBase (typeof (AbsEvent), apiFoundCallback);
27 }
28
29 private void apiFoundCallback (Type _type) {
30 ConstructorInfo ctor = _type.GetConstructor (ctorTypes);
31 if (ctor == null) {
32 return;
33 }
34
35 AbsEvent apiInstance = (AbsEvent)ctor.Invoke (ctorParams);
36 AddEvent (apiInstance.Name, apiInstance);
37 }
38
39 public override void SetBasePathAndParent (Web _parent, string _relativePath) {
40 base.SetBasePathAndParent (_parent, _relativePath);
41
42 queueThead = ThreadManager.StartThread ($"SSE-Processing_{urlBasePath}", QueueProcessThread, ThreadPriority.BelowNormal,
43 _useRealThread: true);
44 }
45
46 public override void Shutdown () {
47 base.Shutdown ();
48 shutdown = true;
49 SignalSendQueue ();
50 }
51
52 // ReSharper disable once MemberCanBePrivate.Global
53 public void AddEvent (string _eventName, AbsEvent _eventInstance) {
54 events.Add (_eventName, _eventInstance);
55 AdminWebModules.Instance.AddKnownModule (new AdminWebModules.WebModule($"webevent.{_eventName}", _eventInstance.DefaultPermissionLevel (), true));
56 }
57
58 public override void HandleRequest (RequestContext _context) {
59 string eventName = _context.RequestPath.Remove (0, urlBasePath.Length);
60
61 if (!events.TryGetValue (eventName, out AbsEvent eventInstance)) {
62 Log.Warning ($"[Web] [SSE] In {nameof (SseHandler)}.HandleRequest(): No handler found for event \"{eventName}\"");
63 _context.Response.StatusCode = (int)HttpStatusCode.NotFound;
64 return;
65 }
66
67 if (!IsAuthorizedForEvent (eventName, _context.PermissionLevel)) {
68 _context.Response.StatusCode = (int)HttpStatusCode.Forbidden;
69 if (_context.Connection != null) {
70 //Log.Out ($"{nameof(SseHandler)}: user '{user.SteamID}' not allowed to access '{eventName}'");
71 }
72
73 return;
74 }
75
76 try {
77 eventInstance.AddListener (_context.Response);
78
79 // Keep the request open
80 _context.Response.SendChunked = true;
81
82 _context.Response.AddHeader ("Content-Type", "text/event-stream");
83 _context.Response.OutputStream.Flush ();
84 } catch (Exception e) {
85 Log.Error ($"[Web] [SSE] In {nameof (SseHandler)}.HandleRequest(): Handler {eventInstance.Name} threw an exception:");
86 Log.Exception (e);
87 _context.Response.StatusCode = (int)HttpStatusCode.InternalServerError;
88 }
89 }
90
91 private bool IsAuthorizedForEvent (string _eventName, int _permissionLevel) {
92 return AdminWebModules.Instance.ModuleAllowedWithLevel ($"webevent.{_eventName}", _permissionLevel);
93 }
94
95 private void QueueProcessThread (ThreadManager.ThreadInfo _threadInfo) {
96 while (!shutdown && !_threadInfo.TerminationRequested ()) {
97 evSendRequest.WaitOne (500);
98
99 foreach ((string eventName, AbsEvent eventHandler) in events) {
100 try {
101 eventHandler.ProcessSendQueue ();
102 } catch (Exception e) {
103 Log.Error ($"[Web] [SSE] '{eventName}': Error processing send queue");
104 Log.Exception (e);
105 }
106 }
107 }
108 }
109
110 public void SignalSendQueue () {
111 evSendRequest.Set ();
112 }
113 }
114}
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