using System; using JetBrains.Annotations; using Utf8Json; namespace Webserver.WebAPI.APIs.ServerState { [UsedImplicitly] public class GamePrefs : AbsRestApi { private static readonly byte[] keyType = JsonWriter.GetEncodedPropertyNameWithBeginObject ("type"); private static readonly byte[] keyValue = JsonWriter.GetEncodedPropertyNameWithPrefixValueSeparator ("value"); private static readonly byte[] keyDefault = JsonWriter.GetEncodedPropertyNameWithPrefixValueSeparator ("default"); private int largestBuffer; protected override void HandleRestGet (RequestContext _context) { PrepareEnvelopedResult (out JsonWriter writer); writer.EnsureCapacity (largestBuffer); writer.WriteBeginObject (); bool first = true; foreach (EnumGamePrefs stat in EnumUtils.Values ()) { string name = stat.ToStringCached (); global::GamePrefs.EnumType? type = global::GamePrefs.GetPrefType (stat); if (name.Contains ("Password", StringComparison.Ordinal)) { continue; } if (!first) { writer.WriteValueSeparator (); } first = false; writer.WritePropertyName (name); writer.WriteRaw (keyType); writer.WriteString (type.HasValue ? type.Value.ToStringCached () : "noType"); writer.WriteRaw (keyValue); switch (type) { case global::GamePrefs.EnumType.Int: writer.WriteInt32 (global::GamePrefs.GetInt (stat)); break; case global::GamePrefs.EnumType.Float: writer.WriteSingle (global::GamePrefs.GetFloat (stat)); break; case global::GamePrefs.EnumType.String: writer.WriteString (global::GamePrefs.GetString (stat)); break; case global::GamePrefs.EnumType.Bool: writer.WriteBoolean (global::GamePrefs.GetBool (stat)); break; default: writer.WriteNull (); break; } writer.WriteRaw (keyDefault); object defaultValue = global::GamePrefs.GetDefault (stat); switch (type) { case global::GamePrefs.EnumType.Int: if (defaultValue is int defaultInt) { writer.WriteInt32 (defaultInt); } else { writer.WriteNull (); } break; case global::GamePrefs.EnumType.Float: if (defaultValue is float defaultFloat) { writer.WriteSingle (defaultFloat); } else { writer.WriteNull (); } break; case global::GamePrefs.EnumType.String: if (defaultValue is string defaultString) { writer.WriteString (defaultString); } else { writer.WriteNull (); } break; case global::GamePrefs.EnumType.Bool: if (defaultValue is bool defaultBool) { writer.WriteBoolean (defaultBool); } else { writer.WriteNull (); } break; default: writer.WriteNull (); break; } writer.WriteEndObject (); } writer.WriteEndObject (); int bufferContentSize = writer.CurrentOffset + 128; if (bufferContentSize > largestBuffer) { largestBuffer = bufferContentSize; } SendEnvelopedResult (_context, ref writer); } } }