source: binary-improvements/7dtd-server-fixes/src/API.cs@ 232

Last change on this file since 232 was 232, checked in by alloc, 10 years ago

Fixes

File size: 895 bytes
RevLine 
[230]1using System;
2
3namespace AllocsFixes
4{
5 public class API : ModApiAbstract {
6
7 public override void GameAwake () {
8 StateManager.Awake ();
9 }
10
11 public override void GameShutdown () {
12 StateManager.Shutdown ();
13 }
14
15 public override void SavePlayerData (int _clientId, PlayerDataFile _playerDataFile) {
[232]16 PlayerDataStuff.GM_SavePlayerData (_clientId, _playerDataFile);
[230]17 }
18
19 public override void PlayerLogin (int _clientId, string _name, string _playerId, string _token, string _compatibilityVersion) {
20 }
21
22 public override void PlayerSpawning (int _clientId, string _name, int _chunkViewDim, PlayerProfile _playerProfile) {
23 AllocsLogFunctions.RequestToSpawnPlayer (_clientId, _name, _chunkViewDim, _playerProfile);
24 }
25
26 public override void PlayerDisconnected (ClientInfo _cInfo, bool _bShutdown) {
27 AllocsLogFunctions.PlayerDisconnected (_cInfo, _bShutdown);
28 }
29
30 }
31}
32
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