| [230] | 1 | using System;
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| [324] | 2 | using System.Collections.Generic;
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| [230] | 3 |
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| 4 | namespace AllocsFixes
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| 5 | {
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| [324] | 6 | public class API : IModApi {
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| [230] | 7 |
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| [324] | 8 | public void GameAwake () {
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| [230] | 9 | StateManager.Awake ();
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| 10 | }
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| 11 |
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| [324] | 12 | public void GameShutdown () {
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| [230] | 13 | StateManager.Shutdown ();
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| 14 | }
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| 15 |
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| [324] | 16 | public void SavePlayerData (ClientInfo _cInfo, PlayerDataFile _playerDataFile) {
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| [233] | 17 | PlayerDataStuff.GM_SavePlayerData (_cInfo, _playerDataFile);
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| [230] | 18 | }
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| 19 |
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| [324] | 20 | public void PlayerSpawning (ClientInfo _cInfo, int _chunkViewDim, PlayerProfile _playerProfile) {
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| [233] | 21 | AllocsLogFunctions.RequestToSpawnPlayer (_cInfo, _chunkViewDim, _playerProfile);
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| [230] | 22 | }
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| 23 |
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| [324] | 24 | public void PlayerDisconnected (ClientInfo _cInfo, bool _bShutdown) {
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| [230] | 25 | AllocsLogFunctions.PlayerDisconnected (_cInfo, _bShutdown);
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| 26 | }
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| 27 |
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| [324] | 28 | public bool ChatMessage (ClientInfo _cInfo, EChatType _type, int _senderId, string _msg, string _mainName, bool _localizeMain, List<int> _recipientEntityIds) {
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| [267] | 29 | return ChatHookExample.Hook (_cInfo, _type, _msg, _mainName);
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| [238] | 30 | }
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| [324] | 31 |
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| 32 | public void InitMod () {
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| 33 | ModEvents.GameAwake.RegisterHandler (GameAwake);
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| 34 | ModEvents.GameShutdown.RegisterHandler (GameShutdown);
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| 35 | ModEvents.SavePlayerData.RegisterHandler (SavePlayerData);
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| 36 | ModEvents.PlayerSpawning.RegisterHandler (PlayerSpawning);
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| 37 | ModEvents.PlayerDisconnected.RegisterHandler (PlayerDisconnected);
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| 38 | ModEvents.ChatMessage.RegisterHandler (ChatMessage);
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| 39 | }
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| [230] | 40 | }
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| 41 | }
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| 42 |
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