source: binary-improvements/7dtd-server-fixes/src/API.cs@ 231

Last change on this file since 231 was 230, checked in by alloc, 10 years ago

Binary improvements

File size: 828 bytes
Line 
1using System;
2
3namespace AllocsFixes
4{
5 public class API : ModApiAbstract {
6
7 public override void GameAwake () {
8 StateManager.Awake ();
9 }
10
11 public override void GameShutdown () {
12 StateManager.Shutdown ();
13 }
14
15 public override void SavePlayerData (int _clientId, PlayerDataFile _playerDataFile) {
16 }
17
18 public override void PlayerLogin (int _clientId, string _name, string _playerId, string _token, string _compatibilityVersion) {
19 }
20
21 public override void PlayerSpawning (int _clientId, string _name, int _chunkViewDim, PlayerProfile _playerProfile) {
22 AllocsLogFunctions.RequestToSpawnPlayer (_clientId, _name, _chunkViewDim, _playerProfile);
23 }
24
25 public override void PlayerDisconnected (ClientInfo _cInfo, bool _bShutdown) {
26 AllocsLogFunctions.PlayerDisconnected (_cInfo, _bShutdown);
27 }
28
29 }
30}
31
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