1 | using System.Collections.Generic; |
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2 | using AllocsFixes.PersistentData; |
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3 | using Platform.Steam; |
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4 | |
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5 | namespace AllocsFixes { |
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6 | public class API : IModApi { |
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7 | public void InitMod (Mod _modInstance) { |
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8 | ModEvents.GameStartDone.RegisterHandler (GameAwake); |
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9 | ModEvents.GameShutdown.RegisterHandler (GameShutdown); |
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10 | ModEvents.SavePlayerData.RegisterHandler (SavePlayerData); |
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11 | ModEvents.PlayerSpawning.RegisterHandler (PlayerSpawning); |
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12 | ModEvents.PlayerDisconnected.RegisterHandler (PlayerDisconnected); |
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13 | ModEvents.PlayerSpawnedInWorld.RegisterHandler (PlayerSpawned); |
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14 | ModEvents.ChatMessage.RegisterHandler (ChatMessage); |
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15 | } |
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16 | |
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17 | public void GameAwake () { |
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18 | PersistentContainer.Load (); |
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19 | } |
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20 | |
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21 | public void GameShutdown () { |
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22 | } |
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23 | |
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24 | public void SavePlayerData (ClientInfo _cInfo, PlayerDataFile _playerDataFile) { |
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25 | PersistentContainer.Instance.Players [_cInfo.InternalId, true].Update (_playerDataFile); |
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26 | } |
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27 | |
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28 | public void PlayerSpawning (ClientInfo _cInfo, int _chunkViewDim, PlayerProfile _playerProfile) { |
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29 | string owner = null; |
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30 | if (_cInfo.PlatformId is UserIdentifierSteam identifierSteam) { |
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31 | owner = identifierSteam.OwnerId.ToString (); |
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32 | } |
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33 | |
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34 | Log.Out ("Player connected" + |
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35 | ", entityid=" + _cInfo.entityId + |
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36 | ", name=" + _cInfo.playerName + |
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37 | ", pltfmid=" + (_cInfo.PlatformId?.CombinedString ?? "<unknown>") + |
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38 | ", crossid=" + (_cInfo.CrossplatformId?.CombinedString ?? "<unknown/none>") + |
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39 | ", steamOwner=" + (owner ?? "<unknown/none>") + |
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40 | ", ip=" + _cInfo.ip |
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41 | ); |
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42 | } |
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43 | |
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44 | public void PlayerDisconnected (ClientInfo _cInfo, bool _bShutdown) { |
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45 | Player p = PersistentContainer.Instance.Players [_cInfo.InternalId, false]; |
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46 | if (p != null) { |
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47 | p.SetOffline (); |
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48 | } else { |
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49 | Log.Out ("Disconnected player not found in client list..."); |
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50 | } |
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51 | |
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52 | PersistentContainer.Instance.Save (); |
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53 | } |
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54 | |
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55 | public void PlayerSpawned (ClientInfo _cInfo, RespawnType _respawnReason, Vector3i _spawnPos) { |
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56 | PersistentContainer.Instance.Players [_cInfo.InternalId, true].SetOnline (_cInfo); |
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57 | PersistentContainer.Instance.Save (); |
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58 | } |
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59 | |
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60 | private const string ANSWER = |
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61 | " [ff0000]I[-] [ff7f00]W[-][ffff00]A[-][80ff00]S[-] [00ffff]H[-][0080ff]E[-][0000ff]R[-][8b00ff]E[-]"; |
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62 | |
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63 | public bool ChatMessage (ClientInfo _cInfo, EChatType _type, int _senderId, string _msg, string _mainName, |
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64 | bool _localizeMain, List<int> _recipientEntityIds) { |
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65 | if (string.IsNullOrEmpty (_msg) || !_msg.EqualsCaseInsensitive ("/alloc")) { |
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66 | return true; |
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67 | } |
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68 | |
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69 | if (_cInfo != null) { |
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70 | Log.Out ("Sent chat hook reply to {0}", _cInfo.InternalId); |
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71 | _cInfo.SendPackage (NetPackageManager.GetPackage<NetPackageChat> ().Setup (EChatType.Whisper, -1, ANSWER, "", false, null)); |
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72 | } else { |
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73 | Log.Error ("ChatHookExample: Argument _cInfo null on message: {0}", _msg); |
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74 | } |
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75 | |
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76 | return false; |
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77 | } |
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78 | } |
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79 | } |
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