| 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 | using System.IO;
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| 4 | using System.Net;
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| 5 | using System.Net.Sockets;
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| 6 | using System.Reflection;
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| 7 | using System.Threading;
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| 8 |
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| 9 | public class AllocsNetTelnetServer
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| 10 | {
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| 11 | private class Connection
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| 12 | {
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| 13 | private bool authenticated = false;
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| 14 | private TcpClient client;
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| 15 | private NetworkStream stream;
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| 16 | private string lineBuffer = string.Empty;
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| 17 | private EndPoint endpoint;
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| 18 |
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| 19 | public Connection (TcpClient client)
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| 20 | {
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| 21 | this.client = client;
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| 22 | this.stream = client.GetStream ();
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| 23 | this.endpoint = client.Client.RemoteEndPoint;
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| 24 | }
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| 25 |
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| 26 | public EndPoint GetEndPoint ()
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| 27 | {
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| 28 | return endpoint;
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| 29 | }
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| 30 |
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| 31 | private void WriteByte (byte v)
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| 32 | {
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| 33 | if (!IsClosed () && stream.CanWrite) {
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| 34 | stream.WriteByte (v);
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| 35 | }
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| 36 | }
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| 37 |
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| 38 | public void WriteLine (string s)
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| 39 | {
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| 40 | if (!IsClosed () && stream.CanWrite) {
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| 41 | for (int i = 0; i < s.Length; i++) {
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| 42 | WriteByte ((byte)s [i]);
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| 43 | }
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| 44 | WriteByte (10);
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| 45 | }
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| 46 | }
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| 47 |
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| 48 | public void Close ()
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| 49 | {
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| 50 | if (client != null)
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| 51 | client.Close ();
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| 52 | client = null;
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| 53 | }
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| 54 |
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| 55 | public bool IsClosed ()
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| 56 | {
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| 57 | if (client != null && !client.Connected) {
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| 58 | Log.Out ("Telnet connection interrupted: " + endpoint);
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| 59 | }
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| 60 | return (client == null) || (!client.Connected);
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| 61 | }
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| 62 |
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| 63 | public bool IsAuthenticated ()
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| 64 | {
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| 65 | return !authEnabled || authenticated;
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| 66 | }
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| 67 |
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| 68 | public void SetAuthenticated ()
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| 69 | {
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| 70 | authenticated = true;
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| 71 | }
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| 72 |
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| 73 | public bool Read ()
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| 74 | {
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| 75 | while (!IsClosed() && stream.CanRead && stream.DataAvailable) {
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| 76 | int b = stream.ReadByte ();
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| 77 | if (b == '\r' || b == '\n') {
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| 78 | if (lineBuffer.Length > 0)
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| 79 | return true;
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| 80 | } else {
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| 81 | lineBuffer += (char)b;
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| 82 | }
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| 83 | }
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| 84 | return false;
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| 85 | }
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| 86 |
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| 87 | public string GetLine ()
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| 88 | {
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| 89 | string res = lineBuffer;
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| 90 | lineBuffer = string.Empty;
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| 91 | return res;
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| 92 | }
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| 93 | }
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| 94 |
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| 95 | private static cl004c console = null;
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| 96 | private static Thread telnetThread = null;
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| 97 | private static TcpListener listener = null;
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| 98 | private static bool closed = false;
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| 99 | private static bool authEnabled = false;
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| 100 | private static List<Connection> conns = new List<Connection> ();
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| 101 |
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| 102 | public static void init (int port)
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| 103 | {
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| 104 | Log.Out ("[7dtd-server-fixes by Alloc] Version: " + Assembly.GetExecutingAssembly().GetName().Version);
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| 105 | authEnabled = GamePrefs.GetString (EnumGamePrefs.TelnetPassword).Length != 0;
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| 106 | if (authEnabled)
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| 107 | listener = new TcpListener (IPAddress.Any, port);
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| 108 | else
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| 109 | listener = new TcpListener (IPAddress.Loopback, port);
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| 110 | telnetThread = ThreadMaster.Create ("thread Allocs TelnetListenThread", new ThreadStart (telnetListenThread));
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| 111 | telnetThread.Start ();
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| 112 | Log.Out ("Started Allocs NetTelnetServer thread on " + port);
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| 113 | }
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| 114 |
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| 115 | private static void telnetListenThread ()
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| 116 | {
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| 117 | try {
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| 118 | Log.Out ("Started thread_Allocs_TelnetListenThread()");
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| 119 | listener.Start ();
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| 120 | while (!closed) {
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| 121 | Thread.Sleep (10);
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| 122 | if (listener.Pending ()) {
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| 123 | Connection c = new Connection (listener.AcceptTcpClient ());
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| 124 | conns.Add (c);
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| 125 | Log.Out ("Telnet connection from: " + c.GetEndPoint ());
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| 126 | if (authEnabled) {
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| 127 | c.WriteLine ("Please enter password:");
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| 128 | } else {
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| 129 | LoginMessage (c);
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| 130 | }
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| 131 | }
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| 132 |
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| 133 | foreach (Connection c in conns) {
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| 134 | if (c.IsClosed ()) {
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| 135 | c.Close ();
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| 136 | conns.Remove (c);
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| 137 | break;
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| 138 | }
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| 139 | if (c.Read ()) {
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| 140 | string line = lineCorrecter (c.GetLine ());
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| 141 | if (!c.IsAuthenticated ()) {
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| 142 | if (line.Equals (GamePrefs.GetString (EnumGamePrefs.TelnetPassword))) {
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| 143 | c.SetAuthenticated ();
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| 144 | c.WriteLine ("Logon successful.");
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| 145 | c.WriteLine (string.Empty);
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| 146 | c.WriteLine (string.Empty);
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| 147 | c.WriteLine (string.Empty);
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| 148 | LoginMessage (c);
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| 149 | } else {
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| 150 | c.WriteLine ("Password incorrect, please enter password:");
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| 151 | }
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| 152 | } else {
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| 153 | if (line.ToLower ().Equals ("exit")) {
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| 154 | Log.Out ("Telnet connection closed by client: " + c.GetEndPoint ());
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| 155 | c.Close ();
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| 156 | conns.Remove (c);
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| 157 | break;
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| 158 | }
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| 159 |
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| 160 | Log.Out ("Telnet executed \"" + line + "\" from: " + c.GetEndPoint ());
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| 161 | console.md000f (line);
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| 162 | }
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| 163 | }
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| 164 | }
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| 165 | }
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| 166 | Log.Out ("Exited thread_Allocs_TelnetListenThread()");
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| 167 | ThreadMaster.Remove (Thread.CurrentThread.Name);
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| 168 | } catch (Exception ex) {
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| 169 | Log.Out ("Error in Allocs telnetListenThread: " + ex.Message);
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| 170 | Log.Out ("Stack Trace: " + ex.StackTrace);
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| 171 | }
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| 172 | }
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| 173 |
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| 174 | private static void LoginMessage (Connection c)
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| 175 | {
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| 176 | c.WriteLine ("*** Connected with 7DTD server.");
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| 177 | c.WriteLine ("*** Server version: Alpha 8.7 (b29) Compatibility Version: Alpha 8.7");
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| 178 | c.WriteLine (string.Empty);
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| 179 | c.WriteLine ("Server IP: " +
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| 180 | ((GamePrefs.GetString (EnumGamePrefs.ServerIP) != null && GamePrefs.GetString (EnumGamePrefs.ServerIP).Length != 0) ? GamePrefs.GetString (EnumGamePrefs.ServerIP) : "Any")
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| 181 | );
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| 182 | c.WriteLine ("Server port: " + GamePrefs.GetInt (EnumGamePrefs.ServerPort));
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| 183 | c.WriteLine ("Max players: " + GamePrefs.GetInt (EnumGamePrefs.ServerMaxPlayerCount));
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| 184 | c.WriteLine ("Game mode: " + GamePrefs.GetString (EnumGamePrefs.GameMode));
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| 185 | c.WriteLine ("World: " + GamePrefs.GetString (EnumGamePrefs.GameWorld));
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| 186 | c.WriteLine ("Game name: " + GamePrefs.GetString (EnumGamePrefs.GameName));
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| 187 | c.WriteLine ("Difficulty: " + GamePrefs.GetInt (EnumGamePrefs.GameDifficulty));
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| 188 | c.WriteLine (string.Empty);
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| 189 | c.WriteLine ("Press 'help' to get a list of all commands. Press 'exit' to end session.");
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| 190 | c.WriteLine (string.Empty);
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| 191 | }
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| 192 |
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| 193 | private static string lineCorrecter (string line)
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| 194 | {
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| 195 | string res = "";
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| 196 | for (int i = 0; i < line.Length; i++) {
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| 197 | if (line [i] >= ' ' && line [i] != '\'' && line [i] <= '~') {
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| 198 | res += line [i];
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| 199 | }
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| 200 | }
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| 201 | return res.Trim ();
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| 202 | }
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| 203 |
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| 204 | public static void Disconnect ()
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| 205 | {
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| 206 | closed = true;
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| 207 | if (listener != null) {
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| 208 | listener.Stop ();
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| 209 | }
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| 210 | foreach (Connection c in conns) {
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| 211 | c.Close ();
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| 212 | }
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| 213 | Thread.Sleep (100);
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| 214 | }
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| 215 |
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| 216 | public static void SetConsole (cl004c console)
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| 217 | {
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| 218 | AllocsNetTelnetServer.console = console;
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| 219 | }
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| 220 |
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| 221 | private static void RemoveClosedConnections ()
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| 222 | {
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| 223 | foreach (Connection c in conns) {
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| 224 | if (c.IsClosed ()) {
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| 225 | c.Close ();
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| 226 | }
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| 227 | }
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| 228 | }
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| 229 |
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| 230 | public static void WriteToClient (string line)
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| 231 | {
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| 232 | if (line == null) {
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| 233 | return;
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| 234 | }
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| 235 | RemoveClosedConnections ();
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| 236 | foreach (Connection c in conns) {
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| 237 | if (c.IsAuthenticated())
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| 238 | c.WriteLine (line);
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| 239 | }
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| 240 | }
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| 241 | }
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