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[182] | 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 | using System.Threading;
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| 4 |
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| 5 | namespace AllocsFixes
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| 6 | {
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| 7 | public class BlockingQueue<T>
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| 8 | {
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[190] | 9 | private bool closing = false;
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[182] | 10 | private Queue<T> queue = new Queue<T> ();
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| 11 |
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| 12 | public void Enqueue (T item)
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| 13 | {
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| 14 | lock (queue) {
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| 15 | queue.Enqueue (item);
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| 16 | Monitor.PulseAll (queue);
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| 17 | }
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| 18 | }
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| 19 |
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| 20 | public T Dequeue ()
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| 21 | {
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| 22 | lock (queue) {
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| 23 | while (queue.Count == 0) {
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[190] | 24 | if (closing) {
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| 25 | return default(T);
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| 26 | }
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[182] | 27 | Monitor.Wait (queue);
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| 28 | }
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| 29 | return queue.Dequeue ();
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| 30 | }
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| 31 | }
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| 32 |
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[190] | 33 | public void Close ()
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| 34 | {
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| 35 | lock (queue) {
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| 36 | closing = true;
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| 37 | Monitor.PulseAll (queue);
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| 38 | }
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| 39 | }
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[182] | 40 |
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| 41 | }
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| 42 | }
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| 43 |
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