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[75] | 1 | using System;
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| 2 |
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[130] | 3 | namespace AllocsFixes.CustomCommands
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[75] | 4 | {
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[130] | 5 | public class GetTime : ConsoleCommand
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[75] | 6 | {
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[130] | 7 | public GetTime (ConsoleSdtd cons) : base(cons)
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| 8 | {
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| 9 | }
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[75] | 10 |
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[130] | 11 | public override string Description ()
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| 12 | {
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| 13 | return "retrieves current ingame time";
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| 14 | }
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[75] | 15 |
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[130] | 16 | public override string[] Names ()
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| 17 | {
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| 18 | return new string[] { "gettime", "gt" };
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| 19 | }
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[75] | 20 |
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[130] | 21 | public override void Run (string[] _params)
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| 22 | {
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| 23 | try {
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| 24 | ulong time = this.m_Console.gameManager.World.gameTime;
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| 25 | int day = (int)(time / 24000) + 1;
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| 26 | int hour = (int)(time % 24000) / 1000 + 8;
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| 27 | if (hour > 23) {
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| 28 | day++;
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| 29 | hour -= 24;
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| 30 | }
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| 31 | int min = (int)(time % 1000) * 60 / 1000;
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| 32 | m_Console.SendResult (String.Format ("Day {0}, {1:00}:{2:00} ", day, hour, min));
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| 33 | } catch (Exception e) {
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| 34 | Log.Out ("Error in GetTime.Run: " + e);
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[103] | 35 | }
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[75] | 36 | }
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| 37 | }
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| 38 | }
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