1 | using System;
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2 |
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3 | namespace AllocsFixes.CustomCommands
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4 | {
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5 | public class SetTimeReal : ConsoleCommand
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6 | {
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7 | public SetTimeReal (ConsoleSdtd cons) : base(cons)
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8 | {
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9 | }
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10 |
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11 | public override string Description ()
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12 | {
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13 | return "set current ingame time, params: <day> <hour> <min>";
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14 | }
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15 |
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16 | public override string[] Names ()
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17 | {
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18 | return new string[] { "settimereal", "str" };
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19 | }
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20 |
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21 | public override void Run (string[] _params)
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22 | {
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23 | try {
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24 | if (_params.Length != 3) {
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25 | m_Console.SendResult ("Usage: settimereal <day> <hour> <min>");
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26 | return;
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27 | }
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28 |
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29 | int day, hour, min;
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30 | if (!int.TryParse (_params [0], out day)) {
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31 | m_Console.SendResult ("Could not parse day number \"" + _params [0] + "\"");
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32 | return;
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33 | }
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34 | if (day < 1) {
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35 | m_Console.SendResult ("Day must be >= 1");
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36 | return;
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37 | }
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38 | if (!int.TryParse (_params [1], out hour)) {
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39 | m_Console.SendResult ("Could not parse hour \"" + _params [1] + "\"");
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40 | return;
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41 | }
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42 | if (hour > 23) {
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43 | m_Console.SendResult ("Hour must be <= 23");
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44 | return;
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45 | }
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46 | if (!int.TryParse (_params [2], out min)) {
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47 | m_Console.SendResult ("Could not parse minute \"" + _params [2] + "\"");
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48 | return;
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49 | }
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50 | if (min > 59) {
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51 | m_Console.SendResult ("Minute must be <= 59");
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52 | return;
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53 | }
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54 | if ((day < 1) || (hour < 8 && day < 1)) {
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55 | m_Console.SendResult ("Time may not be prior to day 1, 8:00");
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56 | return;
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57 | }
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58 |
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59 | ulong time = ((ulong)(day - 1) * 24000) + ((ulong)hour * 1000) + ((ulong)min * 1000 / 60) - 8000;
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60 | m_Console.gameManager.World.gameTime = time;
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61 | m_Console.SendResult (String.Format ("Set time to Day {0}, {1:00}:{2:00} = {3}", day, hour, min, time));
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62 | } catch (Exception e) {
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63 | Log.Out ("Error in SetTimeReal.Run: " + e);
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64 | }
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65 | }
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66 | }
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67 | }
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