using AllocsFixes.PersistentData; using System; using System.Collections.Generic; using UnityEngine; namespace AllocsFixes.CustomCommands { public class TeleportPlayer : ConsoleCommand { public TeleportPlayer (ConsoleSdtd cons) : base(cons) { } public override string Description () { return "teleport a player to a given location"; } public override string[] Names () { return new string[] { "teleportplayer", "tele" }; } public override void Run (string[] _params) { try { if (_params.Length != 4 && _params.Length != 2) { m_Console.SendResult ("Usage: teleportplayer "); m_Console.SendResult (" or: teleportplayer "); } else { Player p1 = PersistentContainer.Instance.Players.GetPlayerByNameOrId (_params [0], true); if (p1 == null) { m_Console.SendResult ("Playername or entity/steamid id not found."); return; } if (!p1.IsOnline) { m_Console.SendResult ("Player not online."); return; } if (_params.Length == 4) { int x = int.MinValue; int y = int.MinValue; int z = int.MinValue; int.TryParse (_params [1], out x); int.TryParse (_params [2], out y); int.TryParse (_params [3], out z); if (x == int.MinValue || y == int.MinValue || z == int.MinValue) { m_Console.SendResult ("At least one of the given coordinates is not a valid integer"); return; } p1.Entity.position.x = x; p1.Entity.position.y = y; p1.Entity.position.z = z; } else { Player p2 = PersistentContainer.Instance.Players.GetPlayerByNameOrId (_params [1], true); if (p2 == null) { m_Console.SendResult ("Target playername or entity/steamid id not found."); return; } if (!p2.IsOnline) { m_Console.SendResult ("Target player not online."); return; } p1.Entity.position = p2.Entity.GetPosition(); } NetPackage_EntityPosAndRot pkg = new NetPackage_EntityPosAndRot (p1.Entity); p1.ClientInfo.netConnection [0].Send (pkg); } } catch (Exception e) { Log.Out ("Error in TeleportPlayer.Run: " + e); } } } }