source: binary-improvements/7dtd-server-fixes/src/FileCache/DirectAccess.cs@ 388

Last change on this file since 388 was 351, checked in by alloc, 6 years ago

Fixed game version compatibility of GamePrefs
Code style cleanup (mostly argument names)

File size: 466 bytes
RevLine 
[199]1using System;
2using System.IO;
3
[325]4namespace AllocsFixes.FileCache {
[199]5 // Not caching at all, simply reading from disk on each request
[325]6 public class DirectAccess : AbstractCache {
[351]7 public override byte[] GetFileContent (string _filename) {
[199]8 try {
[351]9 if (!File.Exists (_filename)) {
[199]10 return null;
11 }
12
[351]13 return File.ReadAllBytes (_filename);
[199]14 } catch (Exception e) {
15 Log.Out ("Error in DirectAccess.GetFileContent: " + e);
16 }
[325]17
[199]18 return null;
19 }
20 }
[325]21}
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