Last change
on this file since 366 was 351, checked in by alloc, 6 years ago |
Fixed game version compatibility of GamePrefs
Code style cleanup (mostly argument names)
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File size:
739 bytes
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1 | using System;
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2 | using System.Collections.Generic;
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3 | using System.IO;
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4 |
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5 | namespace AllocsFixes.FileCache {
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6 | // Caching all files, useful for completely static folders only
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7 | public class SimpleCache : AbstractCache {
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8 | private readonly Dictionary<string, byte[]> fileCache = new Dictionary<string, byte[]> ();
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9 |
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10 | public override byte[] GetFileContent (string _filename) {
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11 | try {
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12 | lock (fileCache) {
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13 | if (!fileCache.ContainsKey (_filename)) {
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14 | if (!File.Exists (_filename)) {
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15 | return null;
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16 | }
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17 |
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18 | fileCache.Add (_filename, File.ReadAllBytes (_filename));
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19 | }
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20 |
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21 | return fileCache [_filename];
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22 | }
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23 | } catch (Exception e) {
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24 | Log.Out ("Error in SimpleCache.GetFileContent: " + e);
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25 | }
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26 |
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27 | return null;
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28 | }
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29 | }
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30 | }
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