Line | |
---|
1 | using System;
|
---|
2 | using System.Collections.Generic;
|
---|
3 |
|
---|
4 | namespace AllocsFixes.LiveData
|
---|
5 | {
|
---|
6 | public class Hostiles
|
---|
7 | {
|
---|
8 | public static void Get (List<EntityEnemy> _list) {
|
---|
9 | _list.Clear ();
|
---|
10 | try {
|
---|
11 | List<Entity> entities = GameManager.Instance.World.Entities.list;
|
---|
12 | for (int i = 0; i < entities.Count; i++) {
|
---|
13 | Entity entity = entities [i];
|
---|
14 |
|
---|
15 | if (entity is EntityEnemy) {
|
---|
16 | if (entity.IsAlive ())
|
---|
17 | _list.Add (entity as EntityEnemy);
|
---|
18 | }
|
---|
19 | }
|
---|
20 | }
|
---|
21 | catch (Exception e) {
|
---|
22 | Log.Exception (e);
|
---|
23 | }
|
---|
24 | }
|
---|
25 |
|
---|
26 | public static int GetCount () {
|
---|
27 | int count = 0;
|
---|
28 | try {
|
---|
29 | List<Entity> entities = GameManager.Instance.World.Entities.list;
|
---|
30 | for (int i = 0; i < entities.Count; i++) {
|
---|
31 | Entity entity = entities [i];
|
---|
32 |
|
---|
33 | if (entity.entityType == EntityType.Zombie) {
|
---|
34 | EntityEnemy ee = (EntityEnemy)entity;
|
---|
35 |
|
---|
36 | if (ee.IsAlive ())
|
---|
37 | count++;
|
---|
38 | }
|
---|
39 | }
|
---|
40 | }
|
---|
41 | catch (Exception e) {
|
---|
42 | Log.Exception (e);
|
---|
43 | }
|
---|
44 | return count;
|
---|
45 | }
|
---|
46 | }
|
---|
47 | }
|
---|
48 |
|
---|
Note:
See
TracBrowser
for help on using the repository browser.