using System; namespace AllocsFixes.MapRendering { public class Constants { public const int MAP_BLOCK_SIZE = 128; public const int MAP_CHUNK_SIZE = 16; public const int MAP_BLOCK_TO_CHUNK_DIV = MAP_BLOCK_SIZE / MAP_CHUNK_SIZE; public const int ZOOMLEVELS = 5; public static string MAP_DIRECTORY = string.Empty; } }