1 | using System;
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2 | using System.Collections.Generic;
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3 | using System.IO;
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4 | using System.Reflection;
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5 | using UnityEngine;
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6 |
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7 | namespace AllocsFixes
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8 | {
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9 | public static class Mods {
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10 | public class ModData {
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11 | public Assembly assembly;
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12 | public string name;
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13 | public string version;
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14 | public ModAPI apiInstance;
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15 | }
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16 |
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17 | private static readonly string MOD_PATH = Application.dataPath + "/../Mods";
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18 | private static Dictionary<string, ModData> loadedMods = new Dictionary<string, ModData> ();
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19 |
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20 | public static void LoadMods () {
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21 | if (Directory.Exists (MOD_PATH)) {
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22 | Log.Out ("Loading mods");
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23 |
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24 | foreach (string modDir in Directory.GetDirectories (MOD_PATH)) {
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25 | foreach (string modDll in Directory.GetFiles (modDir, "*.dll")) {
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26 | try {
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27 | Assembly assemblyInstance = Assembly.LoadFrom (modDll);
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28 |
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29 | ModData md = new ModData ();
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30 | md.assembly = assemblyInstance;
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31 |
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32 | md.apiInstance = CreateApiInstance (md);
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33 | if (md.apiInstance == null) {
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34 | Log.Warning ("DLL does not declare a class of type ModAPI, ignoring");
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35 | continue;
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36 | }
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37 | if (string.IsNullOrEmpty (md.apiInstance.ModName ())) {
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38 | Log.Warning ("DLL's ModAPI does not override ModName(), ignoring");
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39 | continue;
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40 | }
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41 | if (loadedMods.ContainsKey (md.apiInstance.ModName ())) {
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42 | Log.Warning ("DLL's ModAPI.ModName() returns name that's already loaded, ignoring");
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43 | continue;
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44 | }
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45 | md.name = md.apiInstance.ModName ();
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46 | md.version = md.apiInstance.ModVersion ();
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47 |
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48 | loadedMods.Add (md.name, md);
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49 |
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50 | Log.Out ("Loaded mod: " + md.name + " (" + md.version + ")");
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51 | } catch (Exception e) {
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52 | Log.Error ("Failed loading DLL");
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53 | Log.Exception (e);
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54 | }
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55 | }
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56 | }
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57 |
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58 | Log.Out ("Loading mods done");
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59 | } else {
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60 | Log.Out ("No mods folder found");
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61 | }
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62 | }
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63 |
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64 | public static bool ModLoaded (string _modName) {
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65 | return loadedMods.ContainsKey (_modName);
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66 | }
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67 |
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68 | public static Assembly GetModAssembly (string _modName) {
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69 | if (ModLoaded (_modName)) {
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70 | return loadedMods [_modName].assembly;
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71 | }
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72 | return null;
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73 | }
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74 |
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75 | public static List<ModData> LoadedMods () {
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76 | List<ModData> res = new List<ModData> ();
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77 | foreach (ModData md in loadedMods.Values) {
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78 | res.Add (md);
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79 | }
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80 | return res;
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81 | }
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82 |
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83 | private static ModAPI CreateApiInstance (ModData _md) {
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84 | Type modApiType = typeof (ModAPI);
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85 | foreach (Type t in _md.assembly.GetTypes ()) {
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86 | if (modApiType.IsAssignableFrom (t)) {
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87 | Log.Out ("Found ModAPI");
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88 |
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89 | return Activator.CreateInstance(t) as ModAPI;
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90 | }
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91 | }
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92 | return null;
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93 | }
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94 |
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95 | public static void CallGameAwake () {
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96 | foreach (ModData md in loadedMods.Values) {
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97 | if (md.apiInstance != null) {
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98 | md.apiInstance.GameAwake ();
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99 | }
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100 | }
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101 | }
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102 |
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103 | public static void CallGameShutdown () {
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104 | foreach (ModData md in loadedMods.Values) {
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105 | if (md.apiInstance != null) {
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106 | md.apiInstance.GameShutdown ();
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107 | }
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108 | }
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109 | }
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110 |
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111 | public static void CallSavePlayerData (int _clientId, PlayerDataFile _playerDataFile) {
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112 | foreach (ModData md in loadedMods.Values) {
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113 | if (md.apiInstance != null) {
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114 | md.apiInstance.SavePlayerData (_clientId, _playerDataFile);
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115 | }
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116 | }
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117 | }
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118 |
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119 | public static void CallRequestToSpawnPlayer (int _clientId, string _name, int _chunkViewDim, PlayerProfile _playerProfile) {
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120 | foreach (ModData md in loadedMods.Values) {
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121 | if (md.apiInstance != null) {
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122 | md.apiInstance.RequestToSpawnPlayer (_clientId, _name, _chunkViewDim, _playerProfile);
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123 | }
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124 | }
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125 | }
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126 |
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127 | public static void CallPlayerDisconnected (ClientInfo _cInfo, bool _bShutdown) {
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128 | foreach (ModData md in loadedMods.Values) {
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129 | if (md.apiInstance != null) {
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130 | md.apiInstance.PlayerDisconnected (_cInfo, _bShutdown);
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131 | }
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132 | }
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133 | }
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134 |
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135 | public static void CallCalcMapColors (Chunk _chunk) {
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136 | foreach (ModData md in loadedMods.Values) {
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137 | if (md.apiInstance != null) {
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138 | md.apiInstance.CalcMapColors (_chunk);
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139 | }
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140 | }
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141 | }
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142 |
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143 |
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144 | }
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145 | }
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