1 | using System;
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2 | using System.Collections.Generic;
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3 | using System.Net;
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4 | using System.Net.Sockets;
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5 | using System.Threading;
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6 |
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7 | namespace AllocsFixes.NetConnections.Servers.Telnet
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8 | {
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9 | public class Telnet : IServer
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10 | {
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11 | private const int MAX_LOGIN_ATTEMPTS = 10;
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12 | private const int BLOCK_TIME_SECONDS = 10;
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13 |
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14 | private class LoginAttempts
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15 | {
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16 | private int count = 0;
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17 | private DateTime lastAttempt = new DateTime (0);
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18 |
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19 | public bool LogAttempt ()
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20 | {
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21 | lastAttempt = DateTime.Now;
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22 | count++;
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23 | return count < MAX_LOGIN_ATTEMPTS;
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24 | }
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25 |
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26 | public bool IsBanned ()
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27 | {
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28 | if ((DateTime.Now - lastAttempt).TotalSeconds > BLOCK_TIME_SECONDS)
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29 | count = 0;
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30 | return count >= MAX_LOGIN_ATTEMPTS;
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31 | }
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32 | }
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33 |
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34 | private TcpListener listener = null;
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35 | private bool authEnabled = false;
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36 | private List<TelnetConnection> connections = new List<TelnetConnection> ();
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37 | private Dictionary<int, LoginAttempts> loginAttemptsPerIP = new Dictionary<int, LoginAttempts> ();
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38 |
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39 | public Telnet ()
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40 | {
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41 | try {
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42 | if (!GamePrefs.GetBool (EnumGamePrefs.TelnetEnabled)) {
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43 | return;
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44 | }
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45 |
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46 | int port = GamePrefs.GetInt (EnumGamePrefs.TelnetPort);
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47 |
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48 | authEnabled = GamePrefs.GetString (EnumGamePrefs.TelnetPassword).Length != 0;
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49 | if (authEnabled)
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50 | listener = new TcpListener (IPAddress.Any, port);
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51 | else
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52 | listener = new TcpListener (IPAddress.Loopback, port);
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53 |
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54 | listener.Start ();
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55 | listener.BeginAcceptTcpClient (new AsyncCallback (AcceptClient), null);
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56 |
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57 | NetTelnetServer.RegisterServer (this);
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58 |
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59 | Log.Out ("Started Telnet on " + port);
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60 | } catch (Exception e) {
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61 | Log.Out ("Error in Telnet.ctor: " + e);
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62 | }
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63 | }
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64 |
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65 | private void AcceptClient (IAsyncResult asyncResult)
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66 | {
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67 | if (listener.Server.IsBound) {
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68 | TcpClient client = listener.EndAcceptTcpClient (asyncResult);
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69 |
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70 | EndPoint endpoint = client.Client.RemoteEndPoint;
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71 | int addressHash = -1;
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72 | if (endpoint is IPEndPoint) {
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73 | addressHash = ((IPEndPoint)endpoint).Address.GetHashCode ();
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74 | } else {
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75 | addressHash = endpoint.GetHashCode ();
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76 | Log.Out ("EndPoint is not an IPEndPoint but: " + endpoint.GetType ().ToString ());
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77 | }
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78 |
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79 | lock (loginAttemptsPerIP) {
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80 | LoginAttempts la = null;
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81 | if (loginAttemptsPerIP.ContainsKey (addressHash))
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82 | la = loginAttemptsPerIP [addressHash];
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83 | if (la == null) {
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84 | la = new LoginAttempts ();
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85 | loginAttemptsPerIP [addressHash] = la;
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86 | }
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87 | if (!la.IsBanned ()) {
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88 | TelnetConnection con = new TelnetConnection (this, client, authEnabled);
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89 | lock (connections) {
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90 | connections.Add (con);
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91 | }
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92 | } else {
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93 | client.Close ();
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94 | Log.Out ("Telnet connection not accepted for too many login attempts: " + endpoint);
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95 | }
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96 | }
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97 | listener.BeginAcceptTcpClient (new AsyncCallback (AcceptClient), null);
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98 | }
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99 | }
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100 |
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101 | public bool RegisterFailedLogin (TelnetConnection con)
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102 | {
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103 | lock (loginAttemptsPerIP) {
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104 | LoginAttempts la = loginAttemptsPerIP [con.EndPointHash];
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105 | return la.LogAttempt ();
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106 | }
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107 | }
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108 |
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109 | public void ConnectionClosed (TelnetConnection con)
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110 | {
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111 | lock (connections) {
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112 | connections.Remove (con);
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113 | }
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114 | }
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115 |
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116 | public void Disconnect ()
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117 | {
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118 | try {
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119 | if (listener != null) {
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120 | listener.Stop ();
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121 | listener = null;
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122 | }
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123 | List<TelnetConnection> cur = new List<TelnetConnection> (connections);
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124 | foreach (TelnetConnection c in cur) {
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125 | c.Close ();
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126 | }
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127 | } catch (Exception e) {
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128 | Log.Out ("Error in Telnet.Disconnect: " + e);
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129 | }
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130 | }
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131 |
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132 | public void SendLine (string line)
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133 | {
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134 | if (line == null) {
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135 | return;
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136 | }
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137 | lock (connections) {
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138 | foreach (TelnetConnection c in connections) {
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139 | c.SendLine (line);
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140 | }
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141 | }
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142 | }
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143 |
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144 | public void SendLog (string text, string trace, UnityEngine.LogType type)
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145 | {
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146 | throw new System.NotImplementedException ();
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147 | }
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148 |
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149 | }
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150 | }
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151 |
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