[75] | 1 | using System;
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[182] | 2 | using System.Collections.Generic;
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| 3 | using System.IO;
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[75] | 4 | using System.Net;
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| 5 | using System.Net.Sockets;
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[142] | 6 | using System.Text;
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[182] | 7 | using System.Threading;
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[75] | 8 |
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[132] | 9 | namespace AllocsFixes.NetConnections.Servers.Telnet
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[130] | 10 | {
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[132] | 11 | public class TelnetConnection : IConnection
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[75] | 12 | {
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[184] | 13 | private readonly BlockingQueue<string> toClientQueue = new BlockingQueue<string> ();
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| 14 | private readonly Telnet owner;
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| 15 | private readonly Thread receiveThread = null;
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| 16 | private readonly Thread sendThread = null;
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[132] | 17 | private bool authenticated = false;
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[184] | 18 | private readonly bool authEnabled;
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[132] | 19 | private TcpClient client;
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[184] | 20 | private readonly NetworkStream stream;
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| 21 | private readonly EndPoint endpoint;
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| 22 | private readonly int endpointAddressHash;
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[75] | 23 |
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[184] | 24 | public TelnetConnection (Telnet owner, TcpClient client, bool authEnabled)
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[132] | 25 | {
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[184] | 26 | this.owner = owner;
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[132] | 27 | this.authEnabled = authEnabled;
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| 28 | this.client = client;
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| 29 | this.stream = client.GetStream ();
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| 30 | this.endpoint = client.Client.RemoteEndPoint;
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[182] | 31 |
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| 32 | Log.Out ("Telnet connection from: " + endpoint);
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| 33 |
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| 34 | receiveThread = ThreadMaster.Create ("TelnetClientReceive", new ThreadStart (ReceiveThread));
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| 35 | receiveThread.Start ();
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| 36 | sendThread = ThreadMaster.Create ("TelnetClientSend", new ThreadStart (SendThread));
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| 37 | sendThread.Start ();
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| 38 |
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[184] | 39 | if (endpoint is IPEndPoint) {
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| 40 | endpointAddressHash = ((IPEndPoint)endpoint).Address.GetHashCode();
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[185] | 41 | //Log.Out ("Hash: " + endpointAddressHash);
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[184] | 42 | } else {
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| 43 | Log.Out ("EndPoint is not an IPEndPoint but: " + endpoint.GetType().ToString());
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| 44 | }
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| 45 |
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[182] | 46 | if (authEnabled) {
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| 47 | WriteLine ("Please enter password:");
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| 48 | } else {
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| 49 | LoginMessage ();
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| 50 | }
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[132] | 51 | }
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[75] | 52 |
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[182] | 53 | private void LoginMessage ()
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[132] | 54 | {
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[182] | 55 | WriteLine ("*** Connected with 7DTD server.");
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| 56 | WriteLine ("*** Dedicated server only build");
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| 57 | WriteLine ("*** Allocs server fixes loaded");
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| 58 | WriteLine (string.Empty);
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| 59 | WriteLine ("Server IP: " +
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| 60 | ((GamePrefs.GetString (EnumGamePrefs.ServerIP) != null && GamePrefs.GetString (EnumGamePrefs.ServerIP).Length != 0) ? GamePrefs.GetString (EnumGamePrefs.ServerIP) : "Any")
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| 61 | );
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| 62 | WriteLine ("Server port: " + GamePrefs.GetInt (EnumGamePrefs.ServerPort));
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| 63 | WriteLine ("Max players: " + GamePrefs.GetInt (EnumGamePrefs.ServerMaxPlayerCount));
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| 64 | WriteLine ("Game mode: " + GamePrefs.GetString (EnumGamePrefs.GameMode));
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| 65 | WriteLine ("World: " + GamePrefs.GetString (EnumGamePrefs.GameWorld));
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| 66 | WriteLine ("Game name: " + GamePrefs.GetString (EnumGamePrefs.GameName));
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| 67 | WriteLine ("Difficulty: " + GamePrefs.GetInt (EnumGamePrefs.GameDifficulty));
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| 68 | WriteLine (string.Empty);
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| 69 | WriteLine ("Press 'help' to get a list of all commands. Press 'exit' to end session.");
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| 70 | WriteLine (string.Empty);
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[75] | 71 | }
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| 72 |
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[182] | 73 | private void ReceiveThread ()
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[132] | 74 | {
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[182] | 75 | try {
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| 76 | StreamReader reader = new StreamReader (stream);
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| 77 | try {
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| 78 | while (!IsClosed()) {
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| 79 | string line = reader.ReadLine ();
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| 80 | if (line != null) {
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| 81 | line = line.Trim ();
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| 82 |
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| 83 | if (!IsAuthenticated ()) {
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| 84 | if (line.Equals (GamePrefs.GetString (EnumGamePrefs.TelnetPassword))) {
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| 85 | authenticated = true;
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| 86 | WriteLine ("Logon successful.");
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| 87 | WriteLine (string.Empty);
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| 88 | WriteLine (string.Empty);
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| 89 | WriteLine (string.Empty);
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| 90 | LoginMessage ();
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| 91 | } else {
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[187] | 92 | if (owner.RegisterFailedLogin(endpointAddressHash)) {
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[184] | 93 | WriteLine ("Password incorrect, please enter password:");
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| 94 | } else {
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| 95 | WriteLine ("Too many failed login attempts!");
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[185] | 96 | Thread.Sleep(100);
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[184] | 97 | Close ();
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[185] | 98 | Log.Out ("Telnet connection closed for too many login attempts: " + endpoint);
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[184] | 99 | break;
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| 100 | }
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[182] | 101 | }
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| 102 | } else {
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| 103 | if (line.ToLower ().Equals ("exit")) {
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| 104 | Log.Out ("Telnet connection closed by client: " + endpoint);
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| 105 | Close ();
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| 106 | break;
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| 107 | }
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| 108 | Log.Out ("Telnet executed \"" + line + "\" from: " + endpoint);
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| 109 | ConsoleOutputSeparator.QueueNetCommand (line, this);
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| 110 | }
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| 111 | }
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| 112 | }
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[183] | 113 | } catch (ObjectDisposedException) {
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[182] | 114 | } catch (IOException) {
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| 115 | } catch (ThreadInterruptedException) {
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| 116 | }
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| 117 | ThreadMaster.Remove (Thread.CurrentThread.Name);
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| 118 | } catch (Exception ex) {
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| 119 | Log.Out ("Error in TelnetClientReceive: " + ex);
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[132] | 120 | }
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[182] | 121 |
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[132] | 122 | }
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| 123 |
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[182] | 124 | private void SendThread ()
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[132] | 125 | {
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| 126 | try {
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[182] | 127 | while (!IsClosed() && stream.CanWrite) {
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| 128 | try {
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| 129 | string line = toClientQueue.Dequeue ();
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| 130 | if (!IsClosed () && stream.CanWrite) {
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| 131 | byte[] utfData = Encoding.UTF8.GetBytes (line);
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| 132 | stream.Write (utfData, 0, utfData.Length);
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| 133 | stream.WriteByte (13);
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| 134 | stream.WriteByte (10);
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| 135 | }
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| 136 | } catch (IOException) {
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| 137 | } catch (ThreadInterruptedException) {
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| 138 | } catch (Exception e) {
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| 139 | Log.Out ("Error writing to client: " + e);
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| 140 | }
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[91] | 141 | }
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[182] | 142 |
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| 143 | ThreadMaster.Remove (Thread.CurrentThread.Name);
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| 144 | } catch (Exception ex) {
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| 145 | Log.Out ("Error in TelnetClientSend: " + ex);
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[75] | 146 | }
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[182] | 147 |
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[75] | 148 | }
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| 149 |
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[182] | 150 | public void WriteLine (string s)
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| 151 | {
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| 152 | toClientQueue.Enqueue (s);
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| 153 | }
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| 154 |
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[132] | 155 | public void Close ()
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| 156 | {
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[182] | 157 | if (receiveThread != null) {
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| 158 | receiveThread.Interrupt ();
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| 159 | }
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| 160 | if (sendThread != null) {
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| 161 | sendThread.Interrupt ();
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| 162 | }
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[132] | 163 | if (client != null)
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| 164 | client.Close ();
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| 165 | client = null;
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| 166 | }
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[75] | 167 |
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[132] | 168 | public bool IsClosed ()
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| 169 | {
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| 170 | if (client != null && !client.Connected) {
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| 171 | Log.Out ("Telnet connection interrupted: " + endpoint);
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[182] | 172 | Close ();
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[132] | 173 | }
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| 174 | return (client == null) || (!client.Connected);
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[75] | 175 | }
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| 176 |
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[132] | 177 | public bool IsAuthenticated ()
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| 178 | {
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| 179 | return !authEnabled || authenticated;
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| 180 | }
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[75] | 181 |
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| 182 | }
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| 183 | }
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