1 | using System;
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2 | using System.Net;
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3 | using System.Net.Sockets;
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4 | using System.Text;
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5 |
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6 | namespace AllocsFixes.NetConnections.Servers.Telnet
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7 | {
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8 | public class TelnetConnection : IConnection
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9 | {
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10 | private bool authenticated = false;
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11 | private bool authEnabled;
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12 | private TcpClient client;
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13 | private NetworkStream stream;
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14 | private int lineBufferLength = 0;
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15 | private byte[] lineBuffer = new byte[200];
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16 | private EndPoint endpoint;
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17 |
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18 | public TelnetConnection (TcpClient client, bool authEnabled)
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19 | {
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20 | this.authEnabled = authEnabled;
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21 | this.client = client;
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22 | this.stream = client.GetStream ();
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23 | this.endpoint = client.Client.RemoteEndPoint;
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24 | }
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25 |
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26 | public EndPoint GetEndPoint ()
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27 | {
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28 | return endpoint;
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29 | }
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30 |
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31 | private void WriteByte (byte v)
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32 | {
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33 | if (!IsClosed () && stream.CanWrite) {
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34 | stream.WriteByte (v);
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35 | }
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36 | }
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37 |
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38 | public void WriteLine (string s)
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39 | {
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40 | try {
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41 | if (!IsClosed () && stream.CanWrite) {
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42 | byte[] utfData = Encoding.UTF8.GetBytes (s);
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43 | stream.Write (utfData, 0, utfData.Length);
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44 | WriteByte (13);
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45 | WriteByte (10);
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46 | }
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47 | } catch (Exception e) {
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48 | Log.Out ("Error writing to client: " + e);
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49 | }
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50 | }
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51 |
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52 | public void Close ()
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53 | {
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54 | if (client != null)
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55 | client.Close ();
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56 | client = null;
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57 | }
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58 |
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59 | public bool IsClosed ()
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60 | {
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61 | if (client != null && !client.Connected) {
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62 | Log.Out ("Telnet connection interrupted: " + endpoint);
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63 | }
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64 | return (client == null) || (!client.Connected);
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65 | }
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66 |
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67 | public bool IsAuthenticated ()
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68 | {
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69 | return !authEnabled || authenticated;
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70 | }
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71 |
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72 | public void SetAuthenticated ()
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73 | {
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74 | authenticated = true;
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75 | }
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76 |
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77 | public bool Read ()
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78 | {
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79 | while (!IsClosed() && stream.CanRead && stream.DataAvailable) {
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80 | int b = stream.ReadByte ();
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81 | if (b == '\r' || b == '\n') {
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82 | if (lineBufferLength > 0) {
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83 | return true;
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84 | }
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85 | } else if (b >= 0) {
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86 | lineBuffer [lineBufferLength] = (byte)b;
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87 | lineBufferLength++;
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88 | }
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89 | }
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90 | return false;
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91 | }
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92 |
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93 | public string GetLine ()
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94 | {
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95 | string res = Encoding.UTF8.GetString (lineBuffer, 0, lineBufferLength);
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96 | lineBufferLength = 0;
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97 | return res;
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98 | }
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99 |
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100 | }
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101 | }
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