1 | using AllocsFixes.JSON;
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2 | using AllocsFixes.PersistentData;
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3 | using System;
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4 | using System.Collections.Generic;
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5 | using System.Net;
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6 |
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7 | namespace AllocsFixes.NetConnections.Servers.Web.API
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8 | {
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9 | public class GetPlayersLocation : WebAPI
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10 | {
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11 | public override void HandleRequest (HttpListenerRequest req, HttpListenerResponse resp, HttpListenerBasicIdentity user)
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12 | {
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13 | JSONArray playersJsResult = new JSONArray ();
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14 |
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15 | Players playersList = PersistentContainer.Instance.Players;
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16 |
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17 | foreach (string sid in playersList.SteamIDs) {
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18 | Player p = playersList[sid];
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19 |
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20 | JSONObject pos = new JSONObject();
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21 | pos.Add("x", new JSONNumber(p.LastPosition.x));
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22 | pos.Add("y", new JSONNumber(p.LastPosition.y));
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23 | pos.Add("z", new JSONNumber(p.LastPosition.z));
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24 |
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25 | JSONObject pJson = new JSONObject();
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26 | pJson.Add("steamid", new JSONString(sid));
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27 | pJson.Add("ip", new JSONString(p.IP));
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28 | pJson.Add("name", new JSONString(p.Name));
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29 | pJson.Add("online", new JSONBoolean(p.IsOnline));
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30 | pJson.Add("position", pos);
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31 |
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32 | playersJsResult.Add(pJson);
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33 | }
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34 |
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35 | WriteJSON(resp, playersJsResult);
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36 | }
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37 | }
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38 | }
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39 |
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