1 | using System;
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2 | using System.Collections.Generic;
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3 | using System.Net;
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4 | using System.Text;
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5 | using System.Threading;
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6 | using UnityEngine;
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7 |
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8 | namespace AllocsFixes.NetConnections.Servers.Web
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9 | {
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10 | public class Web : IServer
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11 | {
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12 | private readonly HttpListener _listener = new HttpListener ();
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13 | private Dictionary<string, PathHandler> handlers = new Dictionary<string, PathHandler> ();
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14 |
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15 | public Web (int port)
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16 | {
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17 | try {
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18 | if (!HttpListener.IsSupported)
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19 | throw new NotSupportedException ("Needs Windows XP SP2, Server 2003 or later.");
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20 |
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21 | handlers.Add ("/index.", new SimpleRedirectHandler ("/static/index.html"));
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22 | handlers.Add ("/static/", new StaticHandler ("/static/", Application.dataPath + "/../webserver", true));
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23 | handlers.Add ("/map/", new StaticHandler ("/map/", StaticDirectories.GetSaveGameDir () + "/map", false));
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24 |
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25 | _listener.Prefixes.Add (String.Format ("http://*:{0}/", port));
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26 | _listener.Start ();
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27 |
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28 | ThreadPool.QueueUserWorkItem ((o) =>
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29 | {
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30 | try {
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31 | while (_listener.IsListening) {
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32 | ThreadPool.QueueUserWorkItem ((c) =>
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33 | {
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34 | var ctx = c as HttpListenerContext;
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35 | HandleRequest (ctx.Request, ctx.Response);
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36 | }, _listener.GetContext ());
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37 | }
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38 | } catch {
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39 | }
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40 | }
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41 | );
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42 |
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43 | Log.Out ("Started Webserver on " + port);
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44 | } catch (Exception e) {
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45 | Log.Out ("Error in Web.ctor: " + e);
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46 | }
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47 | }
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48 |
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49 | private void HandleRequest (HttpListenerRequest req, HttpListenerResponse resp)
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50 | {
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51 | try {
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52 | resp.ProtocolVersion = new Version ("1.1");
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53 |
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54 | if (req.Url.AbsolutePath.Length < 2) {
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55 | handlers ["/index."].HandleRequest (req, resp);
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56 | return;
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57 | } else {
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58 | foreach (KeyValuePair<string, PathHandler> kvp in handlers) {
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59 | if (req.Url.AbsolutePath.StartsWith (kvp.Key)) {
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60 | kvp.Value.HandleRequest (req, resp);
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61 | return;
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62 | }
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63 | }
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64 | }
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65 |
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66 | Log.Out ("Error in Web.HandleRequest(): No handler found for path \"" + req.Url.AbsolutePath + "\"");
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67 | resp.StatusCode = (int)HttpStatusCode.NotFound;
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68 |
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69 | // byte[] buf = Encoding.UTF8.GetBytes ("Hello World");
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70 | // resp.ContentLength64 = buf.Length;
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71 | // resp.ContentType = "text/html";
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72 | // resp.ContentEncoding = Encoding.UTF8;
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73 | // resp.OutputStream.Write (buf, 0, buf.Length);
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74 | } catch {
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75 | } finally {
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76 | resp.Close ();
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77 | }
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78 | }
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79 |
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80 | public void Disconnect ()
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81 | {
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82 | try {
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83 | _listener.Stop ();
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84 | _listener.Close ();
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85 | } catch (Exception e) {
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86 | Log.Out ("Error in Web.Disconnect: " + e);
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87 | }
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88 | }
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89 |
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90 | public void WriteToClient (string line)
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91 | {
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92 | try {
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93 | Log.Out ("NOT IMPLEMENTED: Web.WriteToClient");
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94 | } catch (Exception e) {
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95 | Log.Out ("Error in Web.WriteToClient: " + e);
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96 | }
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97 | }
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98 |
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99 | public void WriteToClient_Single (string line, IConnection client)
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100 | {
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101 | try {
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102 | Log.Out ("NOT IMPLEMENTED: Web.WriteToClient_Single");
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103 | } catch (Exception e) {
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104 | Log.Out ("Error in Web.WriteToClient_Single: " + e);
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105 | }
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106 | }
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107 |
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108 | }
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109 | }
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