source:
binary-improvements/7dtd-server-fixes/src/PersistentData/KnownPlayers.cs@
143
| Last change on this file since 143 was 143, checked in by , 11 years ago | |
|---|---|
| File size: 389 bytes | |
| Line | |
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| 1 | using System; |
| 2 | using System.Runtime.Serialization; |
| 3 | |
| 4 | namespace AllocsFixes.PersistentData |
| 5 | { |
| 6 | [Serializable] |
| 7 | public class KnownPlayers |
| 8 | { |
| 9 | private int entityId; |
| 10 | private string name; |
| 11 | |
| 12 | public KnownPlayers () |
| 13 | { |
| 14 | } |
| 15 | |
| 16 | public KnownPlayers (SerializationInfo info, StreamingContext ctxt) |
| 17 | { |
| 18 | this.entityId = info.GetInt32 ("entityId"); |
| 19 | this.name = info.GetString ("name"); |
| 20 | } |
| 21 | } |
| 22 | } |
| 23 |
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