| 1 | using System;
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| 2 | using System.Runtime.Serialization;
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| 3 | using UnityEngine;
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| 4 |
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| 5 | namespace AllocsFixes.PersistentData
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| 6 | {
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| 7 | [Serializable]
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| 8 | public class Player
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| 9 | {
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| 10 | private readonly string steamId;
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| 11 | private int entityId;
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| 12 | private string name;
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| 13 | private string ip;
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| 14 | private long totalPlayTime;
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| 15 | [OptionalField]
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| 16 | private DateTime
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| 17 | lastOnline;
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| 18 | private Inventory inventory;
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| 19 | [OptionalField]
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| 20 | private int
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| 21 | lastPositionX, lastPositionY, lastPositionZ;
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| 22 | [NonSerialized]
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| 23 | private ClientInfo
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| 24 | clientInfo;
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| 25 |
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| 26 | public string SteamID {
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| 27 | get { return steamId; }
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| 28 | }
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| 29 |
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| 30 | public int EntityID {
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| 31 | get { return entityId; }
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| 32 | }
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| 33 |
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| 34 | public string Name {
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| 35 | get { return name == null ? string.Empty : name; }
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| 36 | }
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| 37 |
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| 38 | public string IP {
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| 39 | get { return ip == null ? string.Empty : ip; }
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| 40 | }
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| 41 |
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| 42 | public Inventory Inventory {
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| 43 | get {
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| 44 | if (inventory == null)
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| 45 | inventory = new Inventory ();
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| 46 | return inventory;
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| 47 | }
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| 48 | }
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| 49 |
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| 50 | public bool IsOnline {
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| 51 | get { return clientInfo != null; }
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| 52 | }
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| 53 |
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| 54 | public ClientInfo ClientInfo {
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| 55 | get { return clientInfo; }
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| 56 | }
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| 57 |
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| 58 | public EntityPlayer Entity {
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| 59 | get {
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| 60 | if (IsOnline) {
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| 61 | return CommonMappingFunctions.GetEntityPlayer (clientInfo);
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| 62 | } else {
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| 63 | return null;
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| 64 | }
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| 65 | }
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| 66 | }
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| 67 |
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| 68 | public long TotalPlayTime {
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| 69 | get {
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| 70 | if (IsOnline) {
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| 71 | return totalPlayTime + (long)(Time.timeSinceLevelLoad - Entity.CreationTimeSinceLevelLoad);
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| 72 | } else {
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| 73 | return totalPlayTime;
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| 74 | }
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| 75 | }
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| 76 | }
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| 77 |
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| 78 | public DateTime LastOnline {
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| 79 | get {
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| 80 | if (IsOnline)
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| 81 | return DateTime.Now;
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| 82 | else
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| 83 | return lastOnline;
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| 84 | }
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| 85 | }
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| 86 |
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| 87 | public Vector3i LastPosition {
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| 88 | get {
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| 89 | if (IsOnline)
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| 90 | return new Vector3i (Entity.GetPosition ());
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| 91 | else
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| 92 | return new Vector3i (lastPositionX, lastPositionY, lastPositionZ);
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| 93 | }
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| 94 | }
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| 95 |
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| 96 | public void SetOffline ()
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| 97 | {
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| 98 | if (clientInfo != null) {
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| 99 | Log.Out ("Player set to offline: " + steamId);
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| 100 | lastOnline = DateTime.Now;
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| 101 | try {
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| 102 | Vector3i lastPos = new Vector3i (Entity.GetPosition ());
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| 103 | lastPositionX = lastPos.x;
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| 104 | lastPositionY = lastPos.y;
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| 105 | lastPositionZ = lastPos.z;
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| 106 | totalPlayTime += (long)(Time.timeSinceLevelLoad - Entity.CreationTimeSinceLevelLoad);
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| 107 | } catch (NullReferenceException) {
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| 108 | Log.Out ("Entity not available. Something seems to be wrong here...");
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| 109 | }
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| 110 | clientInfo = null;
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| 111 | }
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| 112 | }
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| 113 |
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| 114 | public void SetOnline (ClientInfo ci)
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| 115 | {
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| 116 | Log.Out ("Player set to online: " + steamId);
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| 117 | clientInfo = ci;
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| 118 | entityId = CommonMappingFunctions.GetEntityID (ci);
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| 119 | name = CommonMappingFunctions.GetPlayerName (ci);
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| 120 | ip = ci.networkPlayer.ipAddress;
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| 121 | }
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| 122 |
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| 123 | public Player (string steamId)
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| 124 | {
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| 125 | this.steamId = steamId;
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| 126 | this.inventory = new Inventory ();
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| 127 | }
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| 128 |
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| 129 |
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| 130 | }
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| 131 | }
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