source: binary-improvements/7dtd-server-fixes/src/StateManager.cs@ 169

Last change on this file since 169 was 145, checked in by alloc, 10 years ago

Fixes

File size: 579 bytes
RevLine 
[142]1using System;
2
3namespace AllocsFixes
4{
5 public class StateManager
6 {
7 public static void Awake (GameManager manager)
8 {
9 try {
10 CommandExtensions.InitCommandExtensions (manager);
11 PersistentData.PersistentContainer.Load ();
12 } catch (Exception e) {
13 Log.Out ("Error in StateManager.Awake: " + e);
14 }
15 }
16
17 public static void Shutdown (GameManager manager)
18 {
19 try {
[145]20 Log.Out ("Server shutting down!");
[142]21 PersistentData.PersistentContainer.Instance.Save ();
22 } catch (Exception e) {
23 Log.Out ("Error in StateManager.Shutdown: " + e);
24 }
25 }
26 }
27}
28
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