source: binary-improvements/7dtd-server-fixes/src/StateManager.cs@ 143

Last change on this file since 143 was 142, checked in by alloc, 10 years ago

Fixes: Fixed #49

File size: 655 bytes
Line 
1using System;
2
3namespace AllocsFixes
4{
5 public class StateManager
6 {
7 public static void Awake (GameManager manager)
8 {
9 try {
10 CommandExtensions.InitCommandExtensions (manager);
11 PersistentData.PersistentContainer.Load ();
12 PersistentData.PersistentContainer.Instance.players.Add("123", new AllocsFixes.PersistentData.KnownPlayers());
13 } catch (Exception e) {
14 Log.Out ("Error in StateManager.Awake: " + e);
15 }
16 }
17
18 public static void Shutdown (GameManager manager)
19 {
20 try {
21 PersistentData.PersistentContainer.Instance.Save ();
22 } catch (Exception e) {
23 Log.Out ("Error in StateManager.Shutdown: " + e);
24 }
25 }
26 }
27}
28
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