1 | using System;
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2 | using System.Collections.Generic;
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3 |
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4 | public class GetGamePrefs : ConsoleCommand
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5 | {
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6 | private string[] forbiddenPrefs = new string[] {
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7 | "telnet",
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8 | "adminfilename",
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9 | "controlpanel",
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10 | "password",
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11 | "savegamefolder",
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12 | "options",
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13 | "last"
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14 | };
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15 |
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16 | private bool prefAccessAllowed (EnumGamePrefs gp)
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17 | {
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18 | string gpName = gp.ToString ().ToLower ();
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19 | foreach (string s in forbiddenPrefs) {
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20 | if (gpName.Contains (s)) {
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21 | return false;
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22 | }
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23 | }
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24 | return true;
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25 | }
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26 |
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27 | public GetGamePrefs (ConsoleSdtd cons) : base(cons)
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28 | {
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29 | }
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30 |
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31 | public override string Description ()
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32 | {
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33 | return "gets a game pref";
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34 | }
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35 |
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36 | public override string[] Names ()
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37 | {
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38 | return new string[]
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39 | {
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40 | "getgamepref",
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41 | "gg"
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42 | };
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43 | }
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44 |
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45 | public override void Run (string[] _params)
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46 | {
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47 | if (_params.Length <= 0) {
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48 | SortedList<string, string> sortedList = new SortedList<string, string> ();
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49 | foreach (EnumGamePrefs gp in Enum.GetValues(typeof(EnumGamePrefs))) {
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50 | if (prefAccessAllowed (gp))
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51 | sortedList.Add (gp.ToString (), string.Format ("{0} = {1}", gp.ToString (), GamePrefs.GetObject (gp)));
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52 | }
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53 | foreach (string s in sortedList.Keys) {
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54 | m_Console.md000a (sortedList [s]);
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55 | }
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56 | return;
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57 | }
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58 |
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59 | EnumGamePrefs enumGamePrefs;
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60 | try {
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61 | enumGamePrefs = (EnumGamePrefs)((int)Enum.Parse (typeof(EnumGamePrefs), _params [0]));
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62 | } catch (Exception) {
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63 | m_Console.md000a ("Error parsing parameter: " + _params [0]);
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64 | return;
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65 | }
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66 |
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67 | if (prefAccessAllowed (enumGamePrefs))
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68 | m_Console.md000a (string.Format ("{0} = {1}", enumGamePrefs, GamePrefs.GetObject (enumGamePrefs)));
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69 | else
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70 | m_Console.md000a ("Access to requested preference is forbidden");
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71 | }
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72 | }
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73 |
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