[75] | 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 |
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| 4 | public class ListPlayersExtended : ConsoleCommand
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| 5 | {
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| 6 | public ListPlayersExtended(ConsoleSdtd cons) : base(cons) {
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| 7 | }
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| 8 |
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| 9 | public override string Description ()
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| 10 | {
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| 11 | return "lists all players with extended attributes";
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| 12 | }
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| 13 |
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| 14 | public override string[] Names () {
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| 15 | return new string[] { "listplayersextended", "lpe" };
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| 16 | }
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| 17 |
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| 18 | public override void Run (string[] _params)
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| 19 | {
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| 20 | World w = this.m_Console.gameManager.World;
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| 21 | int num = 0;
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| 22 | foreach (KeyValuePair<int, EntityPlayer> current in w.playerEntities.dict)
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| 23 | {
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[76] | 24 | int clientId = -1;
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| 25 | Dictionary<int,int> d = this.m_Console.gameManager.connectionManager.mapClientToEntity;
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| 26 | foreach (KeyValuePair<int, int> mapping in d) {
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| 27 | if (mapping.Value == current.Value.fd0087) {
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| 28 | clientId = mapping.Key;
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| 29 | }
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| 30 | }
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| 31 | string ip = string.Empty;
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| 32 | if (clientId >= 0) {
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| 33 | ip = this.m_Console.gameManager.connectionManager.connectedClients [clientId].networkPlayer.ipAddress;
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| 34 | }
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[75] | 35 | m_Console.md000a (string.Concat (new object[]
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| 36 | {
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| 37 | string.Empty,
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| 38 | ++num,
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| 39 | ". id=",
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| 40 | current.Value.fd0087,
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| 41 | ", ",
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| 42 | current.Value.EntityName,
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| 43 | ", pos=",
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| 44 | current.Value.GetPosition (),
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| 45 | ", rot=",
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| 46 | current.Value.rotation,
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| 47 | ", remote=",
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| 48 | current.Value.fd00aa,
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| 49 | ", health=",
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| 50 | current.Value.Health,
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| 51 | ", deaths=",
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| 52 | current.Value.Died,
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| 53 | ", zombies=",
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| 54 | current.Value.KilledZombies,
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| 55 | ", players=",
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| 56 | current.Value.KilledPlayers,
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| 57 | ", score=",
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| 58 | current.Value.Score,
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[76] | 59 | ", steamid=",
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| 60 | SingletonMonoBehaviour<Authenticator>.Instance.GetPlayerId (current.Value.EntityName),
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| 61 | ", ip=",
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| 62 | ip
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[75] | 63 | }));
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| 64 | }
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| 65 | m_Console.md000a ("Total of " + w.playerEntities.list.Count + " in the game");
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| 66 | }
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| 67 | }
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| 68 |
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