| 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 | 
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| 4 | public class ListPlayersExtended : ConsoleCommand
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| 5 | {
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| 6 |         public ListPlayersExtended(ConsoleSdtd cons) : base(cons) {
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| 7 |         }
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| 8 | 
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| 9 |         public override string Description ()
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| 10 |         {
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| 11 |                 return "lists all players with extended attributes";
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| 12 |         }
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| 13 | 
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| 14 |         public override string[] Names () {
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| 15 |                 return new string[] { "listplayersextended", "lpe" };
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| 16 |         }
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| 17 | 
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| 18 |         public override void Run (string[] _params)
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| 19 |         {
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| 20 |                 World w = this.m_Console.gameManager.World;
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| 21 |                 int num = 0;
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| 22 |                 foreach (KeyValuePair<int, EntityPlayer> current in w.playerEntities.dict)
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| 23 |                 {
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| 24 |                         int clientId = -1;
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| 25 |                         Dictionary<int,int> d = this.m_Console.gameManager.connectionManager.mapClientToEntity;
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| 26 |                         foreach (KeyValuePair<int, int> mapping in d) {
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| 27 |                                 if (mapping.Value == current.Value.fd0087) {
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| 28 |                                         clientId = mapping.Key;
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| 29 |                                 }
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| 30 |                         }
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| 31 |                         string ip = string.Empty;
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| 32 |                         if (clientId >= 0) {
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| 33 |                                 ip = this.m_Console.gameManager.connectionManager.connectedClients [clientId].networkPlayer.ipAddress;
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| 34 |                         }
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| 35 |                         m_Console.md000a (string.Concat (new object[]
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| 36 |                         {
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| 37 |                                 string.Empty,
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| 38 |                                 ++num,
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| 39 |                                 ". id=",
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| 40 |                                 current.Value.fd0087,
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| 41 |                                 ", ",
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| 42 |                                 current.Value.EntityName,
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| 43 |                                 ", pos=",
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| 44 |                                 current.Value.GetPosition (),
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| 45 |                                 ", rot=",
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| 46 |                                 current.Value.rotation,
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| 47 |                                 ", remote=",
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| 48 |                                 current.Value.fd00aa,
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| 49 |                                 ", health=",
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| 50 |                                 current.Value.Health,
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| 51 |                                 ", deaths=",
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| 52 |                                 current.Value.Died,
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| 53 |                                 ", zombies=",
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| 54 |                                 current.Value.KilledZombies,
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| 55 |                                 ", players=",
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| 56 |                                 current.Value.KilledPlayers,
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| 57 |                                 ", score=",
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| 58 |                                 current.Value.Score,
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| 59 |                                 ", steamid=",
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| 60 |                                 SingletonMonoBehaviour<Authenticator>.Instance.GetPlayerId (current.Value.EntityName),
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| 61 |                                 ", ip=",
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| 62 |                                 ip
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| 63 |                         }));
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| 64 |                 }
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| 65 |                 m_Console.md000a ("Total of " + w.playerEntities.list.Count + " in the game");
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| 66 |         }
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| 67 | }
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| 68 | 
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