1 | using System;
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2 | using System.Collections.Generic;
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3 |
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4 | public class RemoveLandProtection : ConsoleCommand
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5 | {
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6 | public RemoveLandProtection (ConsoleSdtd cons) : base(cons)
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7 | {
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8 | }
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9 |
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10 | public override string Description ()
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11 | {
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12 | return "removes the association of a land protection block to the owner";
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13 | }
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14 |
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15 | public override string[] Names ()
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16 | {
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17 | return new string[] { "removelandprotection", "rlp" };
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18 | }
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19 |
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20 | private void removeById (string _id)
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21 | {
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22 | try {
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23 | PersistentPlayerList ppl = CommonMappingFunctions.GetGameManager ().GetPersistentPlayerList ();
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24 |
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25 | if (_id.Length < 1 || !ppl.Players.ContainsKey(_id)) {
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26 | m_Console.SendResult ("Not a valid Steam ID or user has never logged on. Use \"listlandprotection\" to get a list of keystones.");
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27 | return;
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28 | }
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29 | if (ppl.Players[_id].LPBlocks == null || ppl.Players[_id].LPBlocks.Count == 0) {
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30 | m_Console.SendResult ("Player does not own any keystones. Use \"listlandprotection\" to get a list of keystones.");
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31 | return;
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32 | }
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33 |
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34 | List<BlockChangeInfo> changes = new List<BlockChangeInfo> ();
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35 | foreach (Vector3i pos in ppl.Players[_id].LPBlocks) {
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36 | BlockChangeInfo bci = new BlockChangeInfo (pos, 0, true);
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37 | changes.Add (bci);
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38 | }
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39 | CommonMappingFunctions.GetGameManager ().SetBlocksRPC (changes);
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40 |
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41 | m_Console.SendResult ("#"+changes.Count + " Land protection blocks for player \"" + _id + "\" removed");
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42 | } catch (Exception e) {
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43 | Log.Out ("Error in RemoveLandProtection.removeById: " + e);
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44 | }
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45 | }
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46 |
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47 | private void removeByPosition (string[] _coords)
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48 | {
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49 | try {
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50 | int x = int.MinValue;
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51 | int.TryParse (_coords [0], out x);
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52 | int y = int.MinValue;
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53 | int.TryParse (_coords [1], out y);
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54 | int z = int.MinValue;
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55 | int.TryParse (_coords [2], out z);
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56 |
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57 | if (x == int.MinValue || y == int.MinValue || z == int.MinValue) {
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58 | m_Console.SendResult ("At least one of the given coordinates is not a valid integer");
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59 | return;
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60 | }
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61 |
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62 | Vector3i v = new Vector3i (x, y, z);
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63 |
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64 | PersistentPlayerList ppl = CommonMappingFunctions.GetGameManager ().GetPersistentPlayerList ();
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65 |
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66 | Dictionary<Vector3i, PersistentPlayerData> d = ppl.positionToLPBlockOwner;
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67 | if (d == null || !d.ContainsKey (v)) {
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68 | m_Console.SendResult ("No land protection block at the given position or not a valid position. Use \"listlandprotection\" to get a list of keystones.");
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69 | return;
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70 | }
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71 |
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72 | BlockChangeInfo bci = new BlockChangeInfo (v, 0, true);
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73 |
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74 | List<BlockChangeInfo> changes = new List<BlockChangeInfo> ();
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75 | changes.Add (bci);
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76 |
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77 | CommonMappingFunctions.GetGameManager ().SetBlocksRPC (changes);
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78 |
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79 | m_Console.SendResult ("Land protection block at (" + v.ToString () + ") removed");
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80 | } catch (Exception e) {
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81 | Log.Out ("Error in RemoveLandProtection.removeByPosition: " + e);
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82 | }
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83 | }
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84 |
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85 | public override void Run (string[] _params)
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86 | {
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87 | try {
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88 | if (_params.Length == 1) {
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89 | removeById (_params [0]);
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90 | } else if (_params.Length == 3) {
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91 | removeByPosition (_params);
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92 | } else {
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93 | m_Console.SendResult ("Usage: removelandprotection <x> <y> <z> OR removelandprotection <steamid>");
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94 | }
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95 | } catch (Exception e) {
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96 | Log.Out ("Error in RemoveLandProtection.Run: " + e);
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97 | }
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98 | }
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99 | }
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