| 1 | using System; | 
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| 2 | using System.Collections.Generic; | 
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| 3 |  | 
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| 4 | public class RemoveLandProtection : ConsoleCommand | 
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| 5 | { | 
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| 6 | public RemoveLandProtection (ConsoleSdtd cons) : base(cons) | 
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| 7 | { | 
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| 8 | } | 
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| 9 |  | 
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| 10 | public override string Description () | 
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| 11 | { | 
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| 12 | return "removes the association of a land protection block to the owner"; | 
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| 13 | } | 
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| 14 |  | 
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| 15 | public override string[] Names () | 
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| 16 | { | 
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| 17 | return new string[] { "removelandprotection", "rlp" }; | 
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| 18 | } | 
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| 19 |  | 
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| 20 | private void removeById (string _id) | 
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| 21 | { | 
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| 22 | try { | 
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| 23 | PersistentPlayerList ppl = CommonMappingFunctions.GetGameManager ().GetPersistentPlayerList (); | 
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| 24 |  | 
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| 25 | if (_id.Length < 1 || !ppl.Players.ContainsKey(_id)) { | 
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| 26 | m_Console.SendResult ("Not a valid Steam ID or user has never logged on. Use \"listlandprotection\" to get a list of keystones."); | 
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| 27 | return; | 
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| 28 | } | 
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| 29 | if (ppl.Players[_id].LPBlocks == null || ppl.Players[_id].LPBlocks.Count == 0) { | 
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| 30 | m_Console.SendResult ("Player does not own any keystones. Use \"listlandprotection\" to get a list of keystones."); | 
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| 31 | return; | 
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| 32 | } | 
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| 33 |  | 
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| 34 | List<BlockChangeInfo> changes = new List<BlockChangeInfo> (); | 
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| 35 | foreach (Vector3i pos in ppl.Players[_id].LPBlocks) { | 
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| 36 | BlockChangeInfo bci = new BlockChangeInfo (pos, 0, true); | 
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| 37 | changes.Add (bci); | 
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| 38 | } | 
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| 39 | CommonMappingFunctions.GetGameManager ().SetBlocksRPC (changes); | 
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| 40 |  | 
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| 41 | m_Console.SendResult ("#"+changes.Count + " Land protection blocks for player \"" + _id + "\" removed"); | 
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| 42 | } catch (Exception e) { | 
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| 43 | Log.Out ("Error in RemoveLandProtection.removeById: " + e); | 
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| 44 | } | 
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| 45 | } | 
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| 46 |  | 
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| 47 | private void removeByPosition (string[] _coords) | 
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| 48 | { | 
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| 49 | try { | 
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| 50 | int x = int.MinValue; | 
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| 51 | int.TryParse (_coords [0], out x); | 
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| 52 | int y = int.MinValue; | 
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| 53 | int.TryParse (_coords [1], out y); | 
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| 54 | int z = int.MinValue; | 
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| 55 | int.TryParse (_coords [2], out z); | 
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| 56 |  | 
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| 57 | if (x == int.MinValue || y == int.MinValue || z == int.MinValue) { | 
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| 58 | m_Console.SendResult ("At least one of the given coordinates is not a valid integer"); | 
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| 59 | return; | 
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| 60 | } | 
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| 61 |  | 
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| 62 | Vector3i v = new Vector3i (x, y, z); | 
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| 63 |  | 
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| 64 | PersistentPlayerList ppl = CommonMappingFunctions.GetGameManager ().GetPersistentPlayerList (); | 
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| 65 |  | 
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| 66 | Dictionary<Vector3i, PersistentPlayerData> d = ppl.positionToLPBlockOwner; | 
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| 67 | if (d == null || !d.ContainsKey (v)) { | 
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| 68 | m_Console.SendResult ("No land protection block at the given position or not a valid position. Use \"listlandprotection\" to get a list of keystones."); | 
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| 69 | return; | 
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| 70 | } | 
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| 71 |  | 
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| 72 | BlockChangeInfo bci = new BlockChangeInfo (v, 0, true); | 
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| 73 |  | 
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| 74 | List<BlockChangeInfo> changes = new List<BlockChangeInfo> (); | 
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| 75 | changes.Add (bci); | 
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| 76 |  | 
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| 77 | CommonMappingFunctions.GetGameManager ().SetBlocksRPC (changes); | 
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| 78 |  | 
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| 79 | m_Console.SendResult ("Land protection block at (" + v.ToString () + ") removed"); | 
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| 80 | } catch (Exception e) { | 
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| 81 | Log.Out ("Error in RemoveLandProtection.removeByPosition: " + e); | 
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| 82 | } | 
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| 83 | } | 
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| 84 |  | 
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| 85 | public override void Run (string[] _params) | 
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| 86 | { | 
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| 87 | try { | 
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| 88 | if (_params.Length == 1) { | 
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| 89 | removeById (_params [0]); | 
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| 90 | } else if (_params.Length == 3) { | 
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| 91 | removeByPosition (_params); | 
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| 92 | } else { | 
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| 93 | m_Console.SendResult ("Usage: removelandprotection <x> <y> <z>  OR  removelandprotection <steamid>"); | 
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| 94 | } | 
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| 95 | } catch (Exception e) { | 
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| 96 | Log.Out ("Error in RemoveLandProtection.Run: " + e); | 
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| 97 | } | 
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| 98 | } | 
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| 99 | } | 
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