[83] | 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 |
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| 4 | public class SayToPlayer : ConsoleCommand
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| 5 | {
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| 6 | public SayToPlayer (ConsoleSdtd cons) : base(cons)
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| 7 | {
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| 8 | }
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| 9 |
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| 10 | public override string Description ()
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| 11 | {
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| 12 | return "send a message to a single player";
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| 13 | }
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| 14 |
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| 15 | public override string[] Names ()
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| 16 | {
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[103] | 17 | return new string[] { "sayplayer", "pm" };
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[83] | 18 | }
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| 19 |
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[103] | 20 | private void SendMessage (ClientInfo _receiver, string _sender, string _message)
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[83] | 21 | {
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[103] | 22 | CommonMappingFunctions.GetConnectionManager ().networkView.RPC ("RPC_ChatMessage", _receiver.networkPlayer,
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| 23 | new object[] { _message, -1, _sender + " (PM)", true });
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| 24 | string receiverName = CommonMappingFunctions.GetPlayerName (_receiver);
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| 25 | m_Console.md000a ("Message to player " + (receiverName != null ? "\"" + receiverName + "\"" : "unknownName") + " sent with sender \"" + _sender + "\"");
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| 26 | }
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| 27 |
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| 28 | private void RunInternal (string _sender, string[] _params)
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| 29 | {
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[83] | 30 | if (_params.Length < 2) {
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| 31 | m_Console.md000a ("Usage: sayplayer <playername|entityid> <message>");
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| 32 | return;
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| 33 | }
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| 34 |
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| 35 | string message = _params [1];
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| 36 | for (int i = 2; i < _params.Length; i++) {
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| 37 | message += " " + _params [i];
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| 38 | }
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| 39 |
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[103] | 40 | ClientInfo ci = CommonMappingFunctions.GetClientInfoFromNameOrID (_params [0]);
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| 41 | if (ci != null) {
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| 42 | SendMessage (ci, _sender, message);
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[83] | 43 | } else {
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[103] | 44 | m_Console.md000a ("Playername or entity ID not found.");
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| 45 | }
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| 46 | }
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| 47 |
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| 48 | public override void ExecuteRemote (string _sender, string[] _params)
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| 49 | {
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| 50 | try {
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| 51 | this.m_Console.md000a (string.Format ("{0} executing remote command '{1}' {2}", _sender, this.Names () [0], string.Join (" ", _params)));
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| 52 | ClientInfo ci = CommonMappingFunctions.GetClientInfoFromSteamID (_sender);
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| 53 | if (ci != null) {
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| 54 | _sender = CommonMappingFunctions.GetPlayerName (ci);
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[83] | 55 | }
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[103] | 56 | RunInternal (_sender, _params);
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| 57 | } catch (Exception e) {
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| 58 | Log.Out ("Error in SayToPlayer.ExecuteRemote: " + e);
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[83] | 59 | }
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| 60 | }
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[103] | 61 |
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| 62 | public override void Run (string[] _params)
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| 63 | {
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| 64 | try {
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| 65 | RunInternal ("Server", _params);
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| 66 | } catch (Exception e) {
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| 67 | Log.Out ("Error in SayToPlayer.Run: " + e);
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| 68 | }
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| 69 | }
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[83] | 70 | }
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| 71 |
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