1 | using System;
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2 | using System.Collections.Generic;
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3 |
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4 | public class SayToPlayer : ConsoleCommand
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5 | {
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6 | private GameManager manager;
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7 |
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8 | public SayToPlayer (ConsoleSdtd cons) : base(cons)
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9 | {
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10 | manager = m_Console.gameManager;
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11 | }
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12 |
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13 | public override string Description ()
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14 | {
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15 | return "send a message to a single player";
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16 | }
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17 |
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18 | public override string[] Names ()
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19 | {
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20 | return new string[] { "sayplayer", string.Empty };
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21 | }
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22 |
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23 | public override void Run (string[] _params)
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24 | {
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25 | if (_params.Length < 2) {
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26 | m_Console.md000a ("Usage: sayplayer <playername|entityid> <message>");
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27 | return;
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28 | }
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29 |
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30 | string message = _params [1];
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31 | for (int i = 2; i < _params.Length; i++) {
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32 | message += " " + _params [i];
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33 | }
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34 |
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35 | int entityId = -1;
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36 | if (int.TryParse (_params [0], out entityId)) {
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37 | foreach (KeyValuePair<int, int> kvp in manager.connectionManager.mapClientToEntity) {
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38 | if (kvp.Value == entityId) {
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39 | int clientid = kvp.Key;
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40 | ClientInfo ci = manager.connectionManager.connectedClients[clientid];
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41 | if (ci != null) {
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42 | manager.connectionManager.networkView.RPC ("RPC_ChatMessage", ci.networkPlayer, new object[] {
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43 | message,
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44 | -1,
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45 | "Server (private)",
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46 | true
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47 | }
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48 | );
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49 | m_Console.md000a ("Message sent");
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50 | return;
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51 | }
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52 | }
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53 | }
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54 | m_Console.md000a ("Entity ID not found.");
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55 | } else {
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56 | string destPlayerName = _params [0].ToLower ();
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57 | foreach (ClientInfo ci in manager.connectionManager.connectedClients.Values) {
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58 | Dictionary<int,int> d = manager.connectionManager.mapClientToEntity;
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59 | if (d.ContainsKey (ci.clientId)) {
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60 | entityId = d [ci.clientId];
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61 | string curName = manager.World.playerEntities.dict [entityId].EntityName;
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62 | if (curName.ToLower ().Equals (destPlayerName)) {
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63 | manager.connectionManager.networkView.RPC ("RPC_ChatMessage", ci.networkPlayer, new object[] {
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64 | message,
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65 | -1,
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66 | "Server (private)",
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67 | true
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68 | }
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69 | );
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70 | m_Console.md000a ("Message sent");
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71 | return;
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72 | }
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73 | }
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74 | }
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75 | m_Console.md000a ("Playername not found.");
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76 | }
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77 | }
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78 | }
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79 |
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