source: binary-improvements/7dtd-server-fixes/src/TelnetCommands/ShowInventory.cs@ 99

Last change on this file since 99 was 93, checked in by alloc, 10 years ago

fixes

File size: 1.7 KB
RevLine 
[93]1using System;
2using System.Collections.Generic;
3
4public class ShowInventory : ConsoleCommand
5{
6 private GameManager manager;
7
8 public ShowInventory (ConsoleSdtd cons) : base(cons)
9 {
10 manager = m_Console.gameManager;
11 }
12
13 public override string Description ()
14 {
15 return "list inventory of a given player (entity id or name)";
16 }
17
18 public override string[] Names ()
19 {
20 return new string[] { "showinventory", "si" };
21 }
22
23 public override void Run (string[] _params)
24 {
25 if (_params.Length < 1) {
26 m_Console.md000a ("Usage: showinventory <playername|entityid>");
27 return;
28 }
29
30 int entityId = -1;
31 PlayerDataStuff.PlayerItems items = null;
32 if (int.TryParse (_params [0], out entityId)) {
33 items = PlayerDataStuff.GetPlayerItems (entityId);
34 }
35
36 if (items == null) {
37 string playerName = _params [0].ToLower ();
38 foreach (KeyValuePair<int, EntityPlayer> kvp in manager.World.playerEntities.dict) {
39 if (kvp.Value.EntityName.ToLower ().Equals (playerName)) {
40 entityId = kvp.Key;
41 break;
42 }
43 }
44 }
45 items = PlayerDataStuff.GetPlayerItems (entityId);
46
47 if (items == null) {
48 m_Console.md000a ("Playername or entity id not found or no inventory saved (first saved after a player has been online for 30s).");
49 return;
50 }
51
52 m_Console.md000a ("Belt of player:");
53 foreach (KeyValuePair<string, int> kvp in items.belt) {
54 m_Console.md000a (string.Format (" {0:000} * {1}", kvp.Value, kvp.Key));
55 }
56 m_Console.md000a (string.Empty);
57 m_Console.md000a ("Bagpack of player:");
58 foreach (KeyValuePair<string, int> kvp in items.bag) {
59 m_Console.md000a (string.Format (" {0:000} * {1}", kvp.Value, kvp.Key));
60 }
61 m_Console.md000a (string.Empty);
62 }
63}
64
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