source:
binary-improvements/7dtd-server-fixes/src@
413
| Name | Size | Rev | Age | Author | Last Change |
|---|---|---|---|---|---|
| ../ | |||||
| FileCache | 351 | 7 years | Fixed game version compatibility of GamePrefs Code style cleanup … | ||
| JSON | 354 | 6 years | A18 preps | ||
| LiveData | 326 | 7 years | More cleanup, allocation improvements | ||
| PersistentData | 369 | 4 years | Preparations for A20 release Changes usage of "SteamID" to "UserID" in … | ||
| AllocsUtils.cs | 265 bytes | 325 | 7 years | Code style cleanup (mostly whitespace changes, enforcing braces, using … | |
| API.cs | 2.8 KB | 371 | 3 years | Fixed stuff using InternalId for every storage/lookup instead of a mix … | |
| AssemblyInfo.cs | 958 bytes | 325 | 7 years | Code style cleanup (mostly whitespace changes, enforcing braces, using … | |
| BlockingQueue.cs | 619 bytes | 351 | 7 years | Fixed game version compatibility of GamePrefs Code style cleanup … | |
| LandClaimList.cs | 2.2 KB | 369 | 4 years | Preparations for A20 release Changes usage of "SteamID" to "UserID" in … | |
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