source: binary-improvements/AllocsCommands/AllocsCommands.csproj@ 251

Last change on this file since 251 was 251, checked in by peter.souza, 9 years ago

Enemies (zombies and hostile animal entities) are now shown on the map as Hostiles and require permission level 'webapi.gethostilelocation' for web viewers to see.

Animals (non-hostile entities) are now shown on the map as Animals and require permission level 'webapi.getanimalslocation' for web viewers to see.

Permission level for 'webapi.viewallclaims' is now required for a viewer to see all claims, otherwise the permission level for 'webapi.getlandclaims' will only show viewer-owned claims. A viewer requires both 'webapi.getlandclaims' and 'webapi.viewallclaims' to be set for all claims to show (you can't just set 'webapi.viewallclaims').
https://7daystodie.com/forums/showthread.php?12837-Improvements-for-the-dedicated-server&p=317405&viewfull=1#post317405

Permission level for 'webapi.viewallplayers' is now required for a viewer to see all players, otherwise the permission level for 'webapi.getplayerslocation' will only show the player for the currently-authenticated viewer. A viewer requires both 'webapi.getplayerslocation' and 'webapi.viewallplayers' to be set for all players to show (you can't just set 'webapi.viewallplayers').
https://7daystodie.com/forums/showthread.php?12837-Improvements-for-the-dedicated-server&p=317405&viewfull=1#post317405

Banned players are now hidden from the web map.
https://7daystodie.com/forums/showthread.php?12837-Improvements-for-the-dedicated-server&p=320702&viewfull=1#post320702

Items using 'CustomIcon' and 'CustomIconTint' are now supported (although the exact tinting may not be perfectly the same as the game).
https://7daystodie.com/forums/showthread.php?12837-Improvements-for-the-dedicated-server&p=317117&viewfull=1#post317117
https://7daystodie.com/forums/showthread.php?12837-Improvements-for-the-dedicated-server&p=317679&viewfull=1#post317679

Map marker icons for players, hostiles, and animals have been updated.

File size: 2.8 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <PropertyGroup>
4 <Configuration Condition=" '$(Configuration)' == '' ">Release</Configuration>
5 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
6 <ProductVersion>10.0.0</ProductVersion>
7 <SchemaVersion>2.0</SchemaVersion>
8 <ProjectGuid>{E273D042-57F9-4E2E-8268-5053527E5287}</ProjectGuid>
9 <OutputType>Library</OutputType>
10 <RootNamespace>AllocsCommands</RootNamespace>
11 <AssemblyName>AllocsCommands</AssemblyName>
12 <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
13 </PropertyGroup>
14 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
15 <DebugType>none</DebugType>
16 <Optimize>true</Optimize>
17 <OutputPath>..\bin\Mods\Allocs_CommandExtensions\</OutputPath>
18 <ErrorReport>prompt</ErrorReport>
19 <WarningLevel>4</WarningLevel>
20 <ConsolePause>false</ConsolePause>
21 </PropertyGroup>
22 <ItemGroup>
23 <Reference Include="System" />
24 <Reference Include="Assembly-CSharp">
25 <HintPath>..\7dtd-binaries\Assembly-CSharp.dll</HintPath>
26 <Private>False</Private>
27 </Reference>
28 <Reference Include="UnityEngine">
29 <HintPath>..\7dtd-binaries\UnityEngine.dll</HintPath>
30 <Private>False</Private>
31 </Reference>
32 <Reference Include="LogLibrary">
33 <HintPath>..\7dtd-binaries\LogLibrary.dll</HintPath>
34 <Private>False</Private>
35 </Reference>
36 <Reference Include="mscorlib">
37 <HintPath>..\7dtd-binaries\mscorlib.dll</HintPath>
38 <Private>False</Private>
39 </Reference>
40 </ItemGroup>
41 <ItemGroup>
42 <Compile Include="AssemblyInfo.cs" />
43 <Compile Include="Commands\Give.cs" />
44 <Compile Include="Commands\ListKnownPlayers.cs" />
45 <Compile Include="Commands\ListLandProtection.cs" />
46 <Compile Include="Commands\RemoveLandProtection.cs" />
47 <Compile Include="Commands\Reply.cs" />
48 <Compile Include="Commands\SayToPlayer.cs" />
49 <Compile Include="Commands\ShowInventory.cs" />
50 <Compile Include="Commands\TeleportPlayer.cs" />
51 <Compile Include="PrivateMessageConnections.cs" />
52 <Compile Include="Chat.cs" />
53 <Compile Include="Commands\ListItems.cs" />
54 <Compile Include="Commands\ExportItemIcons.cs" />
55 </ItemGroup>
56 <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
57 <ItemGroup>
58 <ProjectReference Include="..\7dtd-server-fixes\7dtd-server-fixes.csproj">
59 <Project>{81DA7F87-1A66-4920-AADA-6EAF1971F8D0}</Project>
60 <Name>7dtd-server-fixes</Name>
61 <Private>False</Private>
62 </ProjectReference>
63 </ItemGroup>
64 <ItemGroup>
65 <Folder Include="Commands\" />
66 </ItemGroup>
67 <ItemGroup>
68 <None Include="ModInfo.xml">
69 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
70 </None>
71 </ItemGroup>
72</Project>
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