source: binary-improvements/AllocsCommands/AllocsCommands.csproj@ 349

Last change on this file since 349 was 330, checked in by alloc, 6 years ago

Added profiling build config

File size: 3.4 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <PropertyGroup>
4 <Configuration Condition=" '$(Configuration)' == '' ">Release</Configuration>
5 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
6 <ProductVersion>8.0.30703</ProductVersion>
7 <SchemaVersion>2.0</SchemaVersion>
8 <ProjectGuid>{E273D042-57F9-4E2E-8268-5053527E5287}</ProjectGuid>
9 <OutputType>Library</OutputType>
10 <RootNamespace>AllocsCommands</RootNamespace>
11 <AssemblyName>AllocsCommands</AssemblyName>
12 <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
13 </PropertyGroup>
14 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
15 <DebugType>none</DebugType>
16 <Optimize>true</Optimize>
17 <OutputPath>..\bin\Mods\Allocs_CommandExtensions\</OutputPath>
18 <ErrorReport>prompt</ErrorReport>
19 <WarningLevel>4</WarningLevel>
20 <ConsolePause>false</ConsolePause>
21 <NoStdLib>true</NoStdLib>
22 </PropertyGroup>
23 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_Profiler|AnyCPU' ">
24 <OutputPath>..\bin\Mods\Allocs_CommandExtensions\</OutputPath>
25 <DefineConstants>ENABLE_PROFILER</DefineConstants>
26 <Optimize>true</Optimize>
27 </PropertyGroup>
28 <ItemGroup>
29 <Reference Include="System" />
30 <Reference Include="Assembly-CSharp">
31 <HintPath>..\7dtd-binaries\Assembly-CSharp.dll</HintPath>
32 <Private>False</Private>
33 </Reference>
34 <Reference Include="UnityEngine">
35 <HintPath>..\7dtd-binaries\UnityEngine.dll</HintPath>
36 <Private>False</Private>
37 </Reference>
38 <Reference Include="LogLibrary">
39 <HintPath>..\7dtd-binaries\LogLibrary.dll</HintPath>
40 <Private>False</Private>
41 </Reference>
42 <Reference Include="mscorlib">
43 <HintPath>..\7dtd-binaries\mscorlib.dll</HintPath>
44 <Private>False</Private>
45 </Reference>
46 <Reference Include="Assembly-CSharp-firstpass">
47 <HintPath>..\7dtd-binaries\Assembly-CSharp-firstpass.dll</HintPath>
48 <Private>False</Private>
49 </Reference>
50 <Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
51 <HintPath>..\7dtd-binaries\UnityEngine.CoreModule.dll</HintPath>
52 <Private>False</Private>
53 </Reference>
54 </ItemGroup>
55 <ItemGroup>
56 <Compile Include="API.cs" />
57 <Compile Include="AssemblyInfo.cs" />
58 <Compile Include="Commands\Give.cs" />
59 <Compile Include="Commands\ListKnownPlayers.cs" />
60 <Compile Include="Commands\ListLandProtection.cs" />
61 <Compile Include="Commands\RemoveLandProtection.cs" />
62 <Compile Include="Commands\Reply.cs" />
63 <Compile Include="Commands\SayToPlayer.cs" />
64 <Compile Include="Commands\ShowInventory.cs" />
65 <Compile Include="PrivateMessageConnections.cs" />
66 <Compile Include="Chat.cs" />
67 <Compile Include="Commands\ListItems.cs" />
68 </ItemGroup>
69 <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
70 <ItemGroup>
71 <ProjectReference Include="..\7dtd-server-fixes\7dtd-server-fixes.csproj">
72 <Project>{81DA7F87-1A66-4920-AADA-6EAF1971F8D0}</Project>
73 <Name>7dtd-server-fixes</Name>
74 <Private>False</Private>
75 </ProjectReference>
76 </ItemGroup>
77 <ItemGroup>
78 <Folder Include="Commands\" />
79 </ItemGroup>
80 <ItemGroup>
81 <None Include="ModInfo.xml">
82 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
83 </None>
84 </ItemGroup>
85</Project>
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