source: binary-improvements/AllocsCommands/AllocsCommands.csproj@ 367

Last change on this file since 367 was 355, checked in by alloc, 5 years ago

A18 compatibility build, 19_22_32

File size: 3.5 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <PropertyGroup>
4 <Configuration Condition=" '$(Configuration)' == '' ">Release</Configuration>
5 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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8 <ProjectGuid>{E273D042-57F9-4E2E-8268-5053527E5287}</ProjectGuid>
9 <OutputType>Library</OutputType>
10 <RootNamespace>AllocsCommands</RootNamespace>
11 <AssemblyName>AllocsCommands</AssemblyName>
12 <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
13 </PropertyGroup>
14 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
15 <DebugType>none</DebugType>
16 <Optimize>true</Optimize>
17 <OutputPath>..\bin\Mods\Allocs_CommandExtensions\</OutputPath>
18 <ErrorReport>prompt</ErrorReport>
19 <WarningLevel>4</WarningLevel>
20 <ConsolePause>false</ConsolePause>
21 <NoStdLib>true</NoStdLib>
22 </PropertyGroup>
23 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_Profiler|AnyCPU' ">
24 <OutputPath>..\bin\Mods\Allocs_CommandExtensions\</OutputPath>
25 <DefineConstants>ENABLE_PROFILER</DefineConstants>
26 <Optimize>true</Optimize>
27 <WarningLevel>4</WarningLevel>
28 <NoStdLib>true</NoStdLib>
29 </PropertyGroup>
30 <ItemGroup>
31 <Reference Include="System" />
32 <Reference Include="Assembly-CSharp">
33 <HintPath>..\7dtd-binaries\Assembly-CSharp.dll</HintPath>
34 <Private>False</Private>
35 </Reference>
36 <Reference Include="UnityEngine">
37 <HintPath>..\7dtd-binaries\UnityEngine.dll</HintPath>
38 <Private>False</Private>
39 </Reference>
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42 <Private>False</Private>
43 </Reference>
44 <Reference Include="mscorlib">
45 <HintPath>..\7dtd-binaries\mscorlib.dll</HintPath>
46 <Private>False</Private>
47 </Reference>
48 <Reference Include="Assembly-CSharp-firstpass">
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50 <Private>False</Private>
51 </Reference>
52 <Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
53 <HintPath>..\7dtd-binaries\UnityEngine.CoreModule.dll</HintPath>
54 <Private>False</Private>
55 </Reference>
56 </ItemGroup>
57 <ItemGroup>
58 <Compile Include="API.cs" />
59 <Compile Include="AssemblyInfo.cs" />
60 <Compile Include="Commands\Give.cs" />
61 <Compile Include="Commands\ListKnownPlayers.cs" />
62 <Compile Include="Commands\ListLandProtection.cs" />
63 <Compile Include="Commands\RemoveLandProtection.cs" />
64 <Compile Include="Commands\Reply.cs" />
65 <Compile Include="Commands\SayToPlayer.cs" />
66 <Compile Include="Commands\ShowInventory.cs" />
67 <Compile Include="PrivateMessageConnections.cs" />
68 <Compile Include="Chat.cs" />
69 <Compile Include="Commands\ListItems.cs" />
70 </ItemGroup>
71 <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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75 <Name>7dtd-server-fixes</Name>
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78 </ItemGroup>
79 <ItemGroup>
80 <Folder Include="Commands\" />
81 </ItemGroup>
82 <ItemGroup>
83 <None Include="ModInfo.xml">
84 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
85 </None>
86 </ItemGroup>
87</Project>
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