source: binary-improvements/AllocsCommands/AllocsCommands.csproj@ 501

Last change on this file since 501 was 470, checked in by alloc, 16 months ago

Switched debugging symbols to portable

File size: 3.4 KB
Line 
1<?xml version="1.0" encoding="utf-8"?>
2<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <PropertyGroup>
4 <Configuration Condition=" '$(Configuration)' == '' ">Release</Configuration>
5 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
6 <ProductVersion>8.0.30703</ProductVersion>
7 <SchemaVersion>2.0</SchemaVersion>
8 <ProjectGuid>{E273D042-57F9-4E2E-8268-5053527E5287}</ProjectGuid>
9 <OutputType>Library</OutputType>
10 <RootNamespace>AllocsCommands</RootNamespace>
11 <AssemblyName>AllocsCommands</AssemblyName>
12 <TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
13 </PropertyGroup>
14 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
15 <DebugType>none</DebugType>
16 <Optimize>true</Optimize>
17 <OutputPath>..\bin\Mods\Allocs_CommandExtensions\</OutputPath>
18 <ErrorReport>prompt</ErrorReport>
19 <WarningLevel>4</WarningLevel>
20 <ConsolePause>false</ConsolePause>
21 <NoStdLib>true</NoStdLib>
22 </PropertyGroup>
23 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_Profiler|AnyCPU' ">
24 <OutputPath>..\bin\Mods\Allocs_CommandExtensions\</OutputPath>
25 <DefineConstants>ENABLE_PROFILER</DefineConstants>
26 <Optimize>true</Optimize>
27 <WarningLevel>4</WarningLevel>
28 <NoStdLib>true</NoStdLib>
29 </PropertyGroup>
30 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
31 <OutputPath>..\bin\Mods\Allocs_CommandExtensions\</OutputPath>
32 <DebugType>portable</DebugType>
33 <DebugSymbols>true</DebugSymbols>
34 </PropertyGroup>
35 <ItemGroup>
36 <Reference Include="System" />
37 <Reference Include="Assembly-CSharp">
38 <HintPath>..\7dtd-binaries\Assembly-CSharp.dll</HintPath>
39 <Private>False</Private>
40 </Reference>
41 <Reference Include="UnityEngine">
42 <HintPath>..\7dtd-binaries\UnityEngine.dll</HintPath>
43 <Private>False</Private>
44 </Reference>
45 <Reference Include="LogLibrary">
46 <HintPath>..\7dtd-binaries\LogLibrary.dll</HintPath>
47 <Private>False</Private>
48 </Reference>
49 <Reference Include="mscorlib">
50 <HintPath>..\7dtd-binaries\mscorlib.dll</HintPath>
51 <Private>False</Private>
52 </Reference>
53 <Reference Include="Assembly-CSharp-firstpass">
54 <HintPath>..\7dtd-binaries\Assembly-CSharp-firstpass.dll</HintPath>
55 <Private>False</Private>
56 </Reference>
57 <Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
58 <HintPath>..\7dtd-binaries\UnityEngine.CoreModule.dll</HintPath>
59 <Private>False</Private>
60 </Reference>
61 </ItemGroup>
62 <ItemGroup>
63 <Compile Include="AssemblyInfo.cs" />
64 <Compile Include="Commands\ListKnownPlayers.cs" />
65 <Compile Include="Commands\ListLandProtection.cs" />
66 <Compile Include="Commands\RemoveLandProtection.cs" />
67 <Compile Include="Commands\ShowInventory.cs" />
68 </ItemGroup>
69 <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
70 <ItemGroup>
71 <ProjectReference Include="..\7dtd-server-fixes\7dtd-server-fixes.csproj">
72 <Project>{81DA7F87-1A66-4920-AADA-6EAF1971F8D0}</Project>
73 <Name>7dtd-server-fixes</Name>
74 <Private>False</Private>
75 </ProjectReference>
76 </ItemGroup>
77 <ItemGroup>
78 <Folder Include="Commands\" />
79 </ItemGroup>
80 <ItemGroup>
81 <None Include="ModInfo.xml">
82 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
83 </None>
84 </ItemGroup>
85</Project>
Note: See TracBrowser for help on using the repository browser.