source: binary-improvements/AllocsCommands/Chat.cs@ 329

Last change on this file since 329 was 325, checked in by alloc, 6 years ago

Code style cleanup (mostly whitespace changes, enforcing braces, using cleanup)

File size: 774 bytes
RevLine 
[325]1namespace AllocsFixes.CustomCommands {
[230]2 public class Chat {
3 public static void SendMessage (ClientInfo _receiver, ClientInfo _sender, string _message) {
4 string senderName;
5 if (_sender != null) {
[251]6 PrivateMessageConnections.SetLastPMSender (_sender, _receiver);
[230]7 senderName = _sender.playerName;
8 } else {
9 senderName = "Server";
10 }
[325]11
12 _receiver.SendPackage (new NetPackageGameMessage (EnumGameMessages.Chat, _message, senderName + " (PM)",
13 false, "", false));
[230]14 string receiverName = _receiver.playerName;
[325]15 SdtdConsole.Instance.Output ("Message to player " +
16 (receiverName != null ? "\"" + receiverName + "\"" : "unknownName") +
17 " sent with sender \"" + senderName + "\"");
[230]18 }
19 }
[325]20}
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