[224] | 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 | using UnityEngine;
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| 4 |
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| 5 | namespace AllocsFixes.CustomCommands
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| 6 | {
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[230] | 7 | public class Give : ConsoleCmdAbstract
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[224] | 8 | {
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[230] | 9 | public override string GetDescription ()
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[224] | 10 | {
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| 11 | return "give an item to a player (entity id or name)";
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| 12 | }
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| 13 |
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[230] | 14 | public override string[] GetCommands ()
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[224] | 15 | {
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| 16 | return new string[] { "give", string.Empty };
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| 17 | }
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| 18 |
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[230] | 19 | public override void Execute (List<string> _params, CommandSenderInfo _senderInfo)
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[224] | 20 | {
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| 21 | try {
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[230] | 22 | if (_params.Count != 3) {
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| 23 | SdtdConsole.Instance.Output ("Usage: give <playername|entityid> <itemname> <amount>");
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[224] | 24 | return;
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| 25 | }
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| 26 |
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[230] | 27 | ClientInfo ci = ConsoleHelper.ParseParamIdOrName (_params [0]);
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[224] | 28 |
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| 29 | if (ci == null) {
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[230] | 30 | SdtdConsole.Instance.Output ("Playername or entity id not found.");
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[224] | 31 | return;
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| 32 | }
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| 33 |
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[230] | 34 | ItemValue iv = ItemList.Instance.GetItemValue (_params[1]);
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[224] | 35 | if (iv == null) {
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[230] | 36 | SdtdConsole.Instance.Output ("Item not found.");
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[224] | 37 | return;
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| 38 | }
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| 39 |
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| 40 | int n = int.MinValue;
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| 41 | if (!int.TryParse (_params [2], out n) || n <= 0) {
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[230] | 42 | SdtdConsole.Instance.Output ("Amount is not an integer or not greater than zero.");
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[224] | 43 | return;
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| 44 | }
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| 45 |
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[230] | 46 | EntityPlayer p = GameManager.Instance.World.Players.dict [ci.entityId];
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[224] | 47 |
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| 48 | InventoryField invField = new InventoryField (iv, n);
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| 49 |
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[230] | 50 | GameManager.Instance.ItemDropServer (invField, p.GetPosition (), Vector3.zero, -1, 50);
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[224] | 51 |
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[230] | 52 | SdtdConsole.Instance.Output ("Dropped item");
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[224] | 53 | } catch (Exception e) {
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| 54 | Log.Out ("Error in Give.Run: " + e);
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| 55 | }
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| 56 | }
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| 57 | }
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| 58 | }
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