1 | using System;
|
---|
2 | using System.Collections.Generic;
|
---|
3 | using UnityEngine;
|
---|
4 |
|
---|
5 | namespace AllocsFixes.CustomCommands
|
---|
6 | {
|
---|
7 | public class Give : ConsoleCmdAbstract
|
---|
8 | {
|
---|
9 | public override string GetDescription ()
|
---|
10 | {
|
---|
11 | return "give an item to a player (entity id or name)";
|
---|
12 | }
|
---|
13 |
|
---|
14 | public override string GetHelp () {
|
---|
15 | return "Give an item to a player by dropping it in front of that player\n" +
|
---|
16 | "Usage:\n" +
|
---|
17 | " give <name / entity id> <item name> <amount>\n" +
|
---|
18 | "Either pass the full name of a player or his entity id (given by e.g. \"lpi\").\n" +
|
---|
19 | "Item name has to be the exact name of an item as listed by \"listitems\".\n" +
|
---|
20 | "Amount is the number of instances of this item to drop (as a single stack).";
|
---|
21 | }
|
---|
22 |
|
---|
23 | public override string[] GetCommands ()
|
---|
24 | {
|
---|
25 | return new string[] { "give", string.Empty };
|
---|
26 | }
|
---|
27 |
|
---|
28 | public override void Execute (List<string> _params, CommandSenderInfo _senderInfo)
|
---|
29 | {
|
---|
30 | try {
|
---|
31 | if (_params.Count != 3) {
|
---|
32 | SdtdConsole.Instance.Output ("Wrong number of arguments, expected 3, found " + _params.Count + ".");
|
---|
33 | return;
|
---|
34 | }
|
---|
35 |
|
---|
36 | ClientInfo ci = ConsoleHelper.ParseParamIdOrName (_params [0]);
|
---|
37 |
|
---|
38 | if (ci == null) {
|
---|
39 | SdtdConsole.Instance.Output ("Playername or entity id not found.");
|
---|
40 | return;
|
---|
41 | }
|
---|
42 |
|
---|
43 | ItemValue iv = ItemList.Instance.GetItemValue (_params[1]);
|
---|
44 | if (iv == null) {
|
---|
45 | SdtdConsole.Instance.Output ("Item not found.");
|
---|
46 | return;
|
---|
47 | }
|
---|
48 |
|
---|
49 | int n = int.MinValue;
|
---|
50 | if (!int.TryParse (_params [2], out n) || n <= 0) {
|
---|
51 | SdtdConsole.Instance.Output ("Amount is not an integer or not greater than zero.");
|
---|
52 | return;
|
---|
53 | }
|
---|
54 |
|
---|
55 | EntityPlayer p = GameManager.Instance.World.Players.dict [ci.entityId];
|
---|
56 |
|
---|
57 | ItemStack invField = new ItemStack (iv, n);
|
---|
58 |
|
---|
59 | GameManager.Instance.ItemDropServer (invField, p.GetPosition (), Vector3.zero, -1, 50);
|
---|
60 |
|
---|
61 | SdtdConsole.Instance.Output ("Dropped item");
|
---|
62 | } catch (Exception e) {
|
---|
63 | Log.Out ("Error in Give.Run: " + e);
|
---|
64 | }
|
---|
65 | }
|
---|
66 | }
|
---|
67 | }
|
---|