[224] | 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 |
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| 4 | namespace AllocsFixes.CustomCommands
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| 5 | {
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[230] | 6 | public class ListLandProtection : ConsoleCmdAbstract
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[224] | 7 | {
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[230] | 8 | public override string GetDescription ()
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[224] | 9 | {
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| 10 | return "lists all land protection blocks and owners";
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| 11 | }
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| 12 |
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[238] | 13 | public override string GetHelp () {
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| 14 | return "Usage:\n" +
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| 15 | " 1. listlandprotection summary\n" +
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| 16 | " 2. listlandprotection <steam id>\n" +
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| 17 | " 3. listlandprotection <player name / entity id>\n" +
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| 18 | " 4. listlandprotection nearby\n" +
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| 19 | " 5. listlandprotection nearby <radius>\n" +
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| 20 | "1. Lists only players that own claimstones, the number they own and the protection status\n" +
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| 21 | "2. Lists only the claims of the player given by his SteamID including the individual claim positions\n" +
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| 22 | "3. Same as 2 but player given by his player name or entity id (as given by e.g. \"lpi\")\n" +
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| 23 | "4. Lists claims in a square with edge length of 64 around the executing player\n" +
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| 24 | "5. Same as 4 but square edge length can be specified";
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| 25 | }
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| 26 |
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[230] | 27 | public override string[] GetCommands ()
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[224] | 28 | {
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| 29 | return new string[] { "listlandprotection", "llp" };
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| 30 | }
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| 31 |
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[230] | 32 | public override void Execute (List<string> _params, CommandSenderInfo _senderInfo)
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[224] | 33 | {
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| 34 | try {
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[230] | 35 | if (_senderInfo.RemoteClientInfo != null) {
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| 36 | if (_params.Count >= 1 && _params [0].ToLower ().Equals ("nearby")) {
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| 37 | _params.Add (_senderInfo.RemoteClientInfo.playerId);
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| 38 | }
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[224] | 39 | }
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| 40 |
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[230] | 41 | World w = GameManager.Instance.World;
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| 42 | PersistentPlayerList ppl = GameManager.Instance.GetPersistentPlayerList ();
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[224] | 43 |
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| 44 | bool summaryOnly = false;
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| 45 | string steamIdFilter = string.Empty;
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| 46 | Vector3i closeTo = default(Vector3i);
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| 47 | bool onlyCloseToPlayer = false;
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| 48 | int closeToDistance = 32;
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| 49 |
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[230] | 50 | if (_params.Count == 1) {
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[224] | 51 | long tempLong;
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| 52 |
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| 53 | if (_params [0].ToLower ().Equals ("summary")) {
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| 54 | summaryOnly = true;
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| 55 | } else if (_params [0].Length == 17 && long.TryParse (_params [0], out tempLong)) {
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| 56 | steamIdFilter = _params [0];
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| 57 | } else {
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[230] | 58 | ClientInfo ci = ConsoleHelper.ParseParamIdOrName (_params [0]);
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[224] | 59 | if (ci != null) {
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[230] | 60 | steamIdFilter = ci.playerId;
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[224] | 61 | } else {
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[230] | 62 | SdtdConsole.Instance.Output ("Player name or entity id \"" + _params [0] + "\" not found.");
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[224] | 63 | return;
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| 64 | }
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| 65 | }
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[230] | 66 | } else if (_params.Count >= 2) {
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[224] | 67 | if (_params [0].ToLower ().Equals ("nearby")) {
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| 68 | try {
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[230] | 69 | if (_params.Count == 3) {
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[224] | 70 | if (!int.TryParse (_params[1], out closeToDistance)) {
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[230] | 71 | SdtdConsole.Instance.Output ("Given radius is not an integer!");
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[224] | 72 | }
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| 73 | }
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[230] | 74 | ClientInfo ci = ConsoleHelper.ParseParamSteamIdOnline (_params [_params.Count - 1]);
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| 75 | EntityPlayer ep = w.Players.dict [ci.entityId];
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[224] | 76 | closeTo = new Vector3i (ep.GetPosition ());
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| 77 | onlyCloseToPlayer = true;
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| 78 | } catch (Exception e) {
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[230] | 79 | SdtdConsole.Instance.Output ("Error getting current player's position");
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[224] | 80 | Log.Out ("Error in ListLandProtection.Run: " + e);
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| 81 | }
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| 82 | } else {
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[230] | 83 | SdtdConsole.Instance.Output ("Illegal parameter list");
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[224] | 84 | return;
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| 85 | }
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| 86 | }
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| 87 |
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[238] | 88 | Dictionary<Vector3i, PersistentPlayerData> d = ppl.m_lpBlockMap;
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[224] | 89 | if (d != null) {
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| 90 | Dictionary<PersistentPlayerData, List<Vector3i>> owners = new Dictionary<PersistentPlayerData, List<Vector3i>> ();
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| 91 | foreach (KeyValuePair<Vector3i, PersistentPlayerData> kvp in d) {
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| 92 | if (!onlyCloseToPlayer || (Math.Abs (kvp.Key.x - closeTo.x) <= closeToDistance && Math.Abs (kvp.Key.z - closeTo.z) <= closeToDistance)) {
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| 93 | if (!owners.ContainsKey (kvp.Value)) {
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| 94 | owners.Add (kvp.Value, new List<Vector3i> ());
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| 95 | }
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| 96 | owners [kvp.Value].Add (kvp.Key);
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| 97 | }
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| 98 | }
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| 99 |
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| 100 | foreach (KeyValuePair<PersistentPlayerData, List<Vector3i>> kvp in owners) {
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| 101 | if (steamIdFilter.Length == 0 || kvp.Key.PlayerId.Equals (steamIdFilter)) {
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[233] | 102 | PersistentData.Player p = PersistentData.PersistentContainer.Instance.Players [kvp.Key.PlayerId, false];
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| 103 | string name = string.Empty;
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| 104 | if (p != null) {
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| 105 | name = p.Name;
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| 106 | }
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[224] | 107 | name += " (" + kvp.Key.PlayerId + ")";
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| 108 |
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[238] | 109 | SdtdConsole.Instance.Output (String.Format ("Player \"{0}\" owns {3} keystones (protected: {1}, current hardness multiplier: {2})", name, w.IsLandProtectionValidForPlayer (kvp.Key), w.GetLandProtectionHardnessModifierForPlayer (kvp.Key), kvp.Value.Count));
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[224] | 110 | if (!summaryOnly) {
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| 111 | foreach (Vector3i v in kvp.Value) {
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[230] | 112 | SdtdConsole.Instance.Output (" (" + v.ToString () + ")");
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[224] | 113 | }
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| 114 | }
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| 115 | }
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| 116 | }
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| 117 | }
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| 118 |
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| 119 | if (steamIdFilter.Length == 0)
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[230] | 120 | SdtdConsole.Instance.Output ("Total of " + d.Count + " keystones in the game");
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[224] | 121 | } catch (Exception e) {
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| 122 | Log.Out ("Error in ListLandProtection.Run: " + e);
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| 123 | }
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| 124 | }
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| 125 | }
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| 126 | }
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