1 | using System; |
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2 | using System.Collections.Generic; |
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3 | using AllocsFixes.PersistentData; |
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4 | |
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5 | namespace AllocsFixes.CustomCommands { |
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6 | public class ListLandProtection : ConsoleCmdAbstract { |
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7 | public override string GetDescription () { |
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8 | return "lists all land protection blocks and owners"; |
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9 | } |
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10 | |
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11 | public override string GetHelp () { |
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12 | return "Usage:\n" + |
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13 | " 1. listlandprotection summary\n" + |
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14 | " 2. listlandprotection <user id / player name / entity id> [parseable]\n" + |
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15 | " 3. listlandprotection nearby [length]\n" + |
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16 | "1. Lists only players that own claimstones, the number they own and the protection status\n" + |
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17 | "2. Lists only the claims of the player given by his UserID / entity id / playername, including the individual claim positions.\n" + |
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18 | " If \"parseable\" is specified the output of the individual claims will be in a format better suited for programmatical readout.\n" + |
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19 | "3. Lists claims in a square with edge length of 64 (or the optionally specified size) around the executing player\n"; |
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20 | } |
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21 | |
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22 | public override string[] GetCommands () { |
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23 | return new[] {"listlandprotection", "llp"}; |
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24 | } |
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25 | |
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26 | public override void Execute (List<string> _params, CommandSenderInfo _senderInfo) { |
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27 | if (_params.Count >= 1 && _params [0].EqualsCaseInsensitive ("nearby")) { |
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28 | if (_senderInfo.RemoteClientInfo != null) { |
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29 | _params.Add (_senderInfo.RemoteClientInfo.entityId.ToString ()); |
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30 | } else if (_senderInfo.IsLocalGame && !GameManager.IsDedicatedServer) { |
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31 | _params.Add (GameManager.Instance.World.GetPrimaryPlayerId ().ToString ()); |
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32 | } |
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33 | } |
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34 | |
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35 | World w = GameManager.Instance.World; |
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36 | PersistentPlayerList ppl = GameManager.Instance.GetPersistentPlayerList (); |
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37 | |
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38 | bool summaryOnly = false; |
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39 | PlatformUserIdentifierAbs userIdFilter = null; |
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40 | Vector3i closeTo = default (Vector3i); |
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41 | bool onlyCloseToPlayer = false; |
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42 | int closeToDistance = 32; |
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43 | bool parseableOutput = false; |
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44 | |
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45 | if (_params.Contains ("parseable")) { |
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46 | parseableOutput = true; |
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47 | _params.Remove ("parseable"); |
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48 | } |
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49 | |
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50 | if (_params.Count == 1) { |
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51 | if (_params [0].EqualsCaseInsensitive ("summary")) { |
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52 | summaryOnly = true; |
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53 | } else if (PlatformUserIdentifierAbs.TryFromCombinedString (_params[0], out userIdFilter)) { |
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54 | } else { |
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55 | ClientInfo ci = ConsoleHelper.ParseParamIdOrName (_params [0]); |
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56 | if (ci != null) { |
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57 | userIdFilter = ci.InternalId; |
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58 | } else { |
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59 | SdtdConsole.Instance.Output ("Player name or entity id \"" + _params [0] + "\" not found."); |
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60 | return; |
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61 | } |
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62 | } |
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63 | } else if (_params.Count >= 2) { |
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64 | if (_params [0].EqualsCaseInsensitive ("nearby")) { |
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65 | try { |
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66 | if (_params.Count == 3) { |
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67 | if (!int.TryParse (_params [1], out closeToDistance)) { |
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68 | SdtdConsole.Instance.Output ("Given length is not an integer!"); |
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69 | return; |
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70 | } |
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71 | |
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72 | closeToDistance /= 2; |
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73 | } |
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74 | |
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75 | int entityId = int.Parse (_params [_params.Count - 1]); |
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76 | EntityPlayer ep = w.Players.dict [entityId]; |
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77 | closeTo = new Vector3i (ep.GetPosition ()); |
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78 | onlyCloseToPlayer = true; |
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79 | } catch (Exception e) { |
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80 | SdtdConsole.Instance.Output ("Error getting current player's position"); |
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81 | Log.Out ("Error in ListLandProtection.Run: " + e); |
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82 | return; |
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83 | } |
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84 | } else { |
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85 | SdtdConsole.Instance.Output ("Illegal parameter list"); |
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86 | return; |
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87 | } |
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88 | } |
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89 | |
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90 | |
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91 | LandClaimList.OwnerFilter[] ownerFilters = null; |
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92 | if (userIdFilter != null) { |
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93 | ownerFilters = new[] {LandClaimList.UserIdFilter (userIdFilter)}; |
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94 | } |
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95 | |
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96 | LandClaimList.PositionFilter[] posFilters = null; |
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97 | if (onlyCloseToPlayer) { |
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98 | posFilters = new[] {LandClaimList.CloseToFilter2dRect (closeTo, closeToDistance)}; |
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99 | } |
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100 | |
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101 | Dictionary<Player, List<Vector3i>> claims = LandClaimList.GetLandClaims (ownerFilters, posFilters); |
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102 | |
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103 | foreach (KeyValuePair<Player, List<Vector3i>> kvp in claims) { |
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104 | SdtdConsole.Instance.Output (string.Format ( |
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105 | "Player \"{0} ({1})\" owns {4} keystones (protected: {2}, current hardness multiplier: {3})", |
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106 | kvp.Key.Name, |
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107 | kvp.Key.PlatformId, |
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108 | kvp.Key.LandProtectionActive, |
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109 | kvp.Key.LandProtectionMultiplier, |
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110 | kvp.Value.Count)); |
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111 | if (!summaryOnly) { |
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112 | foreach (Vector3i v in kvp.Value) { |
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113 | if (parseableOutput) { |
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114 | SdtdConsole.Instance.Output ("LandProtectionOf: id=" + kvp.Key.PlatformId + |
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115 | ", playerName=" + kvp.Key.Name + ", location=" + v); |
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116 | } else { |
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117 | SdtdConsole.Instance.Output (" (" + v + ")"); |
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118 | } |
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119 | } |
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120 | } |
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121 | } |
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122 | |
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123 | if (userIdFilter == null) { |
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124 | SdtdConsole.Instance.Output ("Total of " + ppl.m_lpBlockMap.Count + " keystones in the game"); |
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125 | } |
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126 | } |
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127 | } |
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128 | } |
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