source: binary-improvements/AllocsCommands/Commands/ListLandProtection.cs@ 419

Last change on this file since 419 was 371, checked in by alloc, 2 years ago

Fixed stuff using InternalId for every storage/lookup instead of a mix of both Native+Internal

File size: 4.6 KB
Line 
1using System;
2using System.Collections.Generic;
3using AllocsFixes.PersistentData;
4
5namespace AllocsFixes.CustomCommands {
6 public class ListLandProtection : ConsoleCmdAbstract {
7 public override string GetDescription () {
8 return "lists all land protection blocks and owners";
9 }
10
11 public override string GetHelp () {
12 return "Usage:\n" +
13 " 1. listlandprotection summary\n" +
14 " 2. listlandprotection <user id / player name / entity id> [parseable]\n" +
15 " 3. listlandprotection nearby [length]\n" +
16 "1. Lists only players that own claimstones, the number they own and the protection status\n" +
17 "2. Lists only the claims of the player given by his UserID / entity id / playername, including the individual claim positions.\n" +
18 " If \"parseable\" is specified the output of the individual claims will be in a format better suited for programmatical readout.\n" +
19 "3. Lists claims in a square with edge length of 64 (or the optionally specified size) around the executing player\n";
20 }
21
22 public override string[] GetCommands () {
23 return new[] {"listlandprotection", "llp"};
24 }
25
26 public override void Execute (List<string> _params, CommandSenderInfo _senderInfo) {
27 if (_params.Count >= 1 && _params [0].EqualsCaseInsensitive ("nearby")) {
28 if (_senderInfo.RemoteClientInfo != null) {
29 _params.Add (_senderInfo.RemoteClientInfo.entityId.ToString ());
30 } else if (_senderInfo.IsLocalGame && !GameManager.IsDedicatedServer) {
31 _params.Add (GameManager.Instance.World.GetPrimaryPlayerId ().ToString ());
32 }
33 }
34
35 World w = GameManager.Instance.World;
36 PersistentPlayerList ppl = GameManager.Instance.GetPersistentPlayerList ();
37
38 bool summaryOnly = false;
39 PlatformUserIdentifierAbs userIdFilter = null;
40 Vector3i closeTo = default (Vector3i);
41 bool onlyCloseToPlayer = false;
42 int closeToDistance = 32;
43 bool parseableOutput = false;
44
45 if (_params.Contains ("parseable")) {
46 parseableOutput = true;
47 _params.Remove ("parseable");
48 }
49
50 if (_params.Count == 1) {
51 if (_params [0].EqualsCaseInsensitive ("summary")) {
52 summaryOnly = true;
53 } else if (PlatformUserIdentifierAbs.TryFromCombinedString (_params[0], out userIdFilter)) {
54 } else {
55 ClientInfo ci = ConsoleHelper.ParseParamIdOrName (_params [0]);
56 if (ci != null) {
57 userIdFilter = ci.InternalId;
58 } else {
59 SdtdConsole.Instance.Output ("Player name or entity id \"" + _params [0] + "\" not found.");
60 return;
61 }
62 }
63 } else if (_params.Count >= 2) {
64 if (_params [0].EqualsCaseInsensitive ("nearby")) {
65 try {
66 if (_params.Count == 3) {
67 if (!int.TryParse (_params [1], out closeToDistance)) {
68 SdtdConsole.Instance.Output ("Given length is not an integer!");
69 return;
70 }
71
72 closeToDistance /= 2;
73 }
74
75 int entityId = int.Parse (_params [_params.Count - 1]);
76 EntityPlayer ep = w.Players.dict [entityId];
77 closeTo = new Vector3i (ep.GetPosition ());
78 onlyCloseToPlayer = true;
79 } catch (Exception e) {
80 SdtdConsole.Instance.Output ("Error getting current player's position");
81 Log.Out ("Error in ListLandProtection.Run: " + e);
82 return;
83 }
84 } else {
85 SdtdConsole.Instance.Output ("Illegal parameter list");
86 return;
87 }
88 }
89
90
91 LandClaimList.OwnerFilter[] ownerFilters = null;
92 if (userIdFilter != null) {
93 ownerFilters = new[] {LandClaimList.UserIdFilter (userIdFilter)};
94 }
95
96 LandClaimList.PositionFilter[] posFilters = null;
97 if (onlyCloseToPlayer) {
98 posFilters = new[] {LandClaimList.CloseToFilter2dRect (closeTo, closeToDistance)};
99 }
100
101 Dictionary<Player, List<Vector3i>> claims = LandClaimList.GetLandClaims (ownerFilters, posFilters);
102
103 foreach (KeyValuePair<Player, List<Vector3i>> kvp in claims) {
104 SdtdConsole.Instance.Output (string.Format (
105 "Player \"{0} ({1})\" owns {4} keystones (protected: {2}, current hardness multiplier: {3})",
106 kvp.Key.Name,
107 kvp.Key.PlatformId,
108 kvp.Key.LandProtectionActive,
109 kvp.Key.LandProtectionMultiplier,
110 kvp.Value.Count));
111 if (!summaryOnly) {
112 foreach (Vector3i v in kvp.Value) {
113 if (parseableOutput) {
114 SdtdConsole.Instance.Output ("LandProtectionOf: id=" + kvp.Key.PlatformId +
115 ", playerName=" + kvp.Key.Name + ", location=" + v);
116 } else {
117 SdtdConsole.Instance.Output (" (" + v + ")");
118 }
119 }
120 }
121 }
122
123 if (userIdFilter == null) {
124 SdtdConsole.Instance.Output ("Total of " + ppl.m_lpBlockMap.Count + " keystones in the game");
125 }
126 }
127 }
128}
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