1 | using System;
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2 | using System.Collections.Generic;
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3 | using AllocsFixes.PersistentData;
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4 | using JetBrains.Annotations;
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5 |
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6 | namespace AllocsFixes.CustomCommands {
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7 | [UsedImplicitly]
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8 | public class ListLandProtection : ConsoleCmdAbstract {
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9 | public override string getDescription () {
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10 | return "lists all land protection blocks and owners";
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11 | }
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12 |
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13 | public override string getHelp () {
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14 | return "Usage:\n" +
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15 | " 1. listlandprotection summary\n" +
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16 | " 2. listlandprotection <user id / player name / entity id> [parseable]\n" +
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17 | " 3. listlandprotection nearby [length]\n" +
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18 | "1. Lists only players that own claimstones, the number they own and the protection status\n" +
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19 | "2. Lists only the claims of the player given by his UserID / entity id / playername, including the individual claim positions.\n" +
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20 | " If \"parseable\" is specified the output of the individual claims will be in a format better suited for programmatical readout.\n" +
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21 | "3. Lists claims in a square with edge length of 64 (or the optionally specified size) around the executing player\n";
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22 | }
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23 |
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24 | public override string[] getCommands () {
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25 | return new[] {"listlandprotection", "llp"};
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26 | }
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27 |
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28 | public override void Execute (List<string> _params, CommandSenderInfo _senderInfo) {
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29 | if (_params.Count >= 1 && _params [0].EqualsCaseInsensitive ("nearby")) {
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30 | if (_senderInfo.RemoteClientInfo != null) {
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31 | _params.Add (_senderInfo.RemoteClientInfo.entityId.ToString ());
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32 | } else if (_senderInfo.IsLocalGame && !GameManager.IsDedicatedServer) {
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33 | _params.Add (GameManager.Instance.World.GetPrimaryPlayerId ().ToString ());
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34 | }
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35 | }
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36 |
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37 | World w = GameManager.Instance.World;
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38 | PersistentPlayerList ppl = GameManager.Instance.GetPersistentPlayerList ();
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39 |
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40 | bool summaryOnly = false;
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41 | PlatformUserIdentifierAbs userIdFilter = null;
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42 | Vector3i closeTo = default (Vector3i);
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43 | bool onlyCloseToPlayer = false;
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44 | int closeToDistance = 32;
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45 | bool parseableOutput = false;
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46 |
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47 | if (_params.Contains ("parseable")) {
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48 | parseableOutput = true;
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49 | _params.Remove ("parseable");
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50 | }
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51 |
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52 | if (_params.Count == 1) {
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53 | if (_params [0].EqualsCaseInsensitive ("summary")) {
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54 | summaryOnly = true;
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55 | } else if (PlatformUserIdentifierAbs.TryFromCombinedString (_params[0], out userIdFilter)) {
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56 | } else {
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57 | ClientInfo ci = ConsoleHelper.ParseParamIdOrName (_params [0]);
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58 | if (ci != null) {
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59 | userIdFilter = ci.InternalId;
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60 | } else {
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61 | SdtdConsole.Instance.Output ($"Player name or entity id \"{_params[0]}\" not found.");
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62 | return;
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63 | }
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64 | }
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65 | } else if (_params.Count >= 2) {
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66 | if (_params [0].EqualsCaseInsensitive ("nearby")) {
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67 | try {
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68 | if (_params.Count == 3) {
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69 | if (!int.TryParse (_params [1], out closeToDistance)) {
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70 | SdtdConsole.Instance.Output ("Given length is not an integer!");
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71 | return;
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72 | }
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73 |
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74 | closeToDistance /= 2;
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75 | }
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76 |
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77 | int entityId = int.Parse (_params [_params.Count - 1]);
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78 | EntityPlayer ep = w.Players.dict [entityId];
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79 | closeTo = new Vector3i (ep.GetPosition ());
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80 | onlyCloseToPlayer = true;
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81 | } catch (Exception e) {
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82 | SdtdConsole.Instance.Output ("Error getting current player's position");
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83 | Log.Out ($"Error in ListLandProtection.Run: {e}");
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84 | return;
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85 | }
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86 | } else {
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87 | SdtdConsole.Instance.Output ("Illegal parameter list");
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88 | return;
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89 | }
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90 | }
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91 |
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92 |
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93 | LandClaimList.OwnerFilter[] ownerFilters = null;
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94 | if (userIdFilter != null) {
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95 | ownerFilters = new[] {LandClaimList.UserIdFilter (userIdFilter)};
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96 | }
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97 |
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98 | LandClaimList.PositionFilter[] posFilters = null;
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99 | if (onlyCloseToPlayer) {
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100 | posFilters = new[] {LandClaimList.CloseToFilter2dRect (closeTo, closeToDistance)};
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101 | }
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102 |
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103 | Dictionary<Player, List<Vector3i>> claims = LandClaimList.GetLandClaims (ownerFilters, posFilters);
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104 |
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105 | foreach (KeyValuePair<Player, List<Vector3i>> kvp in claims) {
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106 | SdtdConsole.Instance.Output (
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107 | $"Player \"{kvp.Key.Name} ({kvp.Key.InternalId})\" owns {kvp.Value.Count} keystones (protected: {kvp.Key.LandProtectionActive}, current hardness multiplier: {kvp.Key.LandProtectionMultiplier})");
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108 | if (summaryOnly) {
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109 | continue;
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110 | }
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111 |
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112 | foreach (Vector3i v in kvp.Value) {
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113 | if (parseableOutput) {
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114 | SdtdConsole.Instance.Output ($"LandProtectionOf: id={kvp.Key.InternalId}, playerName={kvp.Key.Name}, location={v}");
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115 | } else {
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116 | SdtdConsole.Instance.Output ($" ({v})");
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117 | }
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118 | }
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119 | }
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120 |
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121 | if (userIdFilter == null) {
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122 | SdtdConsole.Instance.Output ($"Total of {ppl.m_lpBlockMap.Count} keystones in the game");
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123 | }
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124 | }
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125 | }
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126 | }
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