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[224] | 1 | using System;
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| 2 | using System.Collections.Generic;
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| 3 |
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| 4 | namespace AllocsFixes.CustomCommands
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| 5 | {
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[230] | 6 | public class SayToPlayer : ConsoleCmdAbstract
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[224] | 7 | {
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[230] | 8 | public override string GetDescription ()
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[224] | 9 | {
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| 10 | return "send a message to a single player";
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| 11 | }
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| 12 |
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[238] | 13 | public override string GetHelp () {
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| 14 | return "Usage:\n" +
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| 15 | " pm <player name / steam id / entity id> <message>\n" +
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| 16 | "Send a PM to the player given by the player name or entity id (as given by e.g. \"lpi\").";
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| 17 | }
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| 18 |
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[230] | 19 | public override string[] GetCommands ()
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[224] | 20 | {
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| 21 | return new string[] { "sayplayer", "pm" };
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| 22 | }
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| 23 |
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[230] | 24 | private void RunInternal (ClientInfo _sender, List<string> _params)
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[224] | 25 | {
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[230] | 26 | if (_params.Count < 2) {
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| 27 | SdtdConsole.Instance.Output ("Usage: sayplayer <playername|entityid> <message>");
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[224] | 28 | return;
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| 29 | }
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| 30 |
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| 31 | string message = _params [1];
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| 32 |
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[230] | 33 | ClientInfo receiver = ConsoleHelper.ParseParamIdOrName (_params [0]);
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[224] | 34 | if (receiver != null) {
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[230] | 35 | Chat.SendMessage (receiver, _sender, message);
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[224] | 36 | } else {
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[230] | 37 | SdtdConsole.Instance.Output ("Playername or entity ID not found.");
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[224] | 38 | }
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| 39 | }
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| 40 |
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[230] | 41 | public override void Execute (List<string> _params, CommandSenderInfo _senderInfo)
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[224] | 42 | {
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| 43 | try {
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[230] | 44 | if (_senderInfo.RemoteClientInfo != null) {
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| 45 | RunInternal (_senderInfo.RemoteClientInfo, _params);
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| 46 | } else {
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| 47 | RunInternal (null, _params);
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| 48 | }
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[224] | 49 | } catch (Exception e) {
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| 50 | Log.Out ("Error in SayToPlayer.Run: " + e);
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| 51 | }
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| 52 | }
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| 53 | }
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| 54 | }
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