[224] | 1 | using AllocsFixes.PersistentData;
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| 2 | using System;
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| 3 | using System.Collections.Generic;
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| 4 |
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| 5 | namespace AllocsFixes.CustomCommands
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| 6 | {
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[230] | 7 | public class ShowInventory : ConsoleCmdAbstract
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[224] | 8 | {
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[230] | 9 | public override string GetDescription ()
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[224] | 10 | {
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| 11 | return "list inventory of a given player (steam id, entity id or name)";
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| 12 | }
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| 13 |
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[230] | 14 | public override string[] GetCommands ()
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[224] | 15 | {
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| 16 | return new string[] { "showinventory", "si" };
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| 17 | }
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| 18 |
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[230] | 19 | public override void Execute (List<string> _params, CommandSenderInfo _senderInfo)
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[224] | 20 | {
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| 21 | try {
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[230] | 22 | if (_params.Count < 1) {
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| 23 | SdtdConsole.Instance.Output ("Usage: showinventory <steamid|playername|entityid>");
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[224] | 24 | return;
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| 25 | }
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| 26 |
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| 27 | string steamid = PersistentContainer.Instance.Players.GetSteamID (_params [0], true);
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| 28 | if (steamid == null) {
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[230] | 29 | SdtdConsole.Instance.Output ("Playername or entity/steamid id not found or no inventory saved (first saved after a player has been online for 30s).");
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[224] | 30 | return;
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| 31 | }
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| 32 |
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| 33 | Player p = PersistentContainer.Instance.Players [steamid];
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| 34 | PersistentData.Inventory inv = p.Inventory;
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| 35 |
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[230] | 36 | SdtdConsole.Instance.Output ("Belt of player " + p.Name + ":");
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[224] | 37 | for (int i = 0; i < inv.belt.Count; i++) {
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| 38 | if (inv.belt [i] != null)
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[230] | 39 | SdtdConsole.Instance.Output (string.Format (" Slot {0}: {1:000} * {2}", i, inv.belt [i].count, inv.belt [i].itemName));
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[224] | 40 | }
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[230] | 41 | SdtdConsole.Instance.Output (string.Empty);
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| 42 | SdtdConsole.Instance.Output ("Bagpack of player " + p.Name + ":");
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[224] | 43 | for (int i = 0; i < inv.bag.Count; i++) {
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| 44 | if (inv.bag [i] != null)
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[230] | 45 | SdtdConsole.Instance.Output (string.Format (" Slot {0}: {1:000} * {2}", i, inv.bag [i].count, inv.bag [i].itemName));
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[224] | 46 | }
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[230] | 47 | SdtdConsole.Instance.Output (string.Empty);
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[224] | 48 | } catch (Exception e) {
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| 49 | Log.Out ("Error in ShowInventory.Run: " + e);
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| 50 | }
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| 51 | }
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| 52 | }
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| 53 | }
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