1 | using System; |
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2 | using System.Collections.Generic; |
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3 | using System.Reflection; |
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4 | |
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5 | namespace AllocsFixes.CustomCommands |
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6 | { |
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7 | public class TeleportPlayer : ConsoleCmdAbstract { |
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8 | public override string GetDescription () { |
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9 | return "teleport a player to a given location"; |
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10 | } |
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11 | |
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12 | public override string GetHelp () { |
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13 | return "Usage:\n" + |
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14 | " 1. teleportplayer <steam id / player name / entity id> <x> <y> <z>\n" + |
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15 | " 2. teleportplayer <steam id / player name / entity id> <target steam id / player name / entity id>\n" + |
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16 | " 3. teleportplayer <inc x> <inc y> <inc z>\n" + |
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17 | "1. Teleports the player given by his SteamID, player name or entity id (as given by e.g. \"lpi\")\n" + |
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18 | " to the specified location. Use y = -1 to spawn on ground.\n" + |
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19 | "2. As 1, but destination given by another player which has to be online\n" + |
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20 | "3. Teleport the local player to the position calculated by his current position and the given offsets"; |
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21 | } |
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22 | |
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23 | public override string[] GetCommands () { |
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24 | return new string[] { "teleportplayer", "tele" }; |
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25 | } |
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26 | |
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27 | public override void Execute (List<string> _params, CommandSenderInfo _senderInfo) { |
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28 | try { |
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29 | if (_params.Count < 2 || _params.Count > 4) { |
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30 | SdtdConsole.Instance.Output ("Wrong number of arguments, expected 2 to 4, found " + _params.Count + "."); |
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31 | return; |
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32 | } else { |
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33 | ClientInfo ci1 = null; |
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34 | EntityPlayer ep1 = null; |
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35 | UnityEngine.Vector3 destPos = new UnityEngine.Vector3 (); |
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36 | |
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37 | if (_params.Count == 2 || _params.Count == 4) { |
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38 | ci1 = ConsoleHelper.ParseParamIdOrName (_params [0]); |
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39 | if (ci1 == null) { |
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40 | SdtdConsole.Instance.Output ("Playername or entity/steamid id not found."); |
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41 | return; |
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42 | } |
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43 | ep1 = GameManager.Instance.World.Players.dict [ci1.entityId]; |
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44 | |
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45 | if (_params.Count == 4) { |
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46 | int x = int.MinValue; |
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47 | int y = int.MinValue; |
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48 | int z = int.MinValue; |
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49 | |
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50 | int.TryParse (_params [1], out x); |
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51 | int.TryParse (_params [2], out y); |
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52 | int.TryParse (_params [3], out z); |
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53 | |
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54 | if (x == int.MinValue || y == int.MinValue || z == int.MinValue) { |
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55 | SdtdConsole.Instance.Output ("At least one of the given coordinates is not a valid integer"); |
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56 | return; |
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57 | } |
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58 | |
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59 | destPos.x = x; |
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60 | destPos.y = y; |
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61 | destPos.z = z; |
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62 | } else if (_params.Count == 2) { |
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63 | ClientInfo ci2 = ConsoleHelper.ParseParamIdOrName (_params [1]); |
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64 | if (ci2 == null) { |
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65 | SdtdConsole.Instance.Output ("Target playername or entity/steamid id not found."); |
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66 | return; |
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67 | } |
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68 | EntityPlayer ep2 = GameManager.Instance.World.Players.dict [ci2.entityId]; |
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69 | |
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70 | destPos = ep2.GetPosition (); |
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71 | destPos.y += 1; |
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72 | destPos.z += 1; |
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73 | } |
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74 | } else if (_params.Count == 3) { |
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75 | if (_senderInfo.RemoteClientInfo == null) { |
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76 | SdtdConsole.Instance.Output ("This command can only be executed in variant 3 on the in-game console."); |
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77 | return; |
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78 | } |
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79 | |
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80 | ci1 = _senderInfo.RemoteClientInfo; |
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81 | ep1 = GameManager.Instance.World.Players.dict [ci1.entityId]; |
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82 | |
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83 | int x = int.MinValue; |
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84 | int y = int.MinValue; |
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85 | int z = int.MinValue; |
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86 | |
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87 | int.TryParse (_params [0], out x); |
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88 | int.TryParse (_params [1], out y); |
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89 | int.TryParse (_params [2], out z); |
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90 | |
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91 | if (x == int.MinValue || y == int.MinValue || z == int.MinValue) { |
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92 | SdtdConsole.Instance.Output ("At least one of the given coordinates is not a valid integer"); |
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93 | return; |
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94 | } |
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95 | |
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96 | destPos.x = ep1.position.x + x; |
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97 | destPos.y = ep1.position.y + y; |
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98 | destPos.z = ep1.position.z + z; |
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99 | } |
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100 | |
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101 | NetPackageTeleportPlayer pkg = new NetPackageTeleportPlayer (destPos); |
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102 | |
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103 | ci1.SendPackage (pkg); |
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104 | } |
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105 | } catch (Exception e) { |
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106 | Log.Out ("Error in TeleportPlayer.Run: " + e); |
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107 | } |
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108 | } |
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109 | |
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110 | } |
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111 | } |
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